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[IC] - TIDERULER OF MARAN
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<blockquote data-quote="Jago" data-source="post: 6992523" data-attributes="member: 6855130"><p>~ <span style="color: green">" We lose the Dagger, we doom Maran and everyone in it to the Empire, Morgrym,"</span> Reynard reminded the dwarf, <span style="color: green">" I'm not happy with the device either, but right not it's the last, best hope for these people."</span></p><p></p><p>As the other voiced their disagreement at awakening the Last Willing, the sailor nodded in response, finding that their reasoning was more than sound. If <em>he</em> were finally to put to rest, he certainly wouldn't want to be roused awake just to get into a fight.</p><p></p><p><span style="color: teal">" Pistolero, do you have some explosive that could be thrown at the beast or down its gullet?"</span></p><p></p><p>A sharp eyebrow was shot up in Marius's direction, almost a mixture of incredulity and annoyance.</p><p></p><p><span style="color: green">" Pisto- ... My name is <em>Reynard</em>. You don't see me calling you Mister Shadows or the like."</span></p><p></p><p>Still, he thought on the question and could only shrug.</p><p></p><p><span style="color: green">" The powder I use for my cartridges is certainly volatile when sparked, but I don't have like a ... like a bomb or the sort. If I dumped enough of the ammo into some type of canister we <em>may</em> be able to create a crude one. Alternatively, I do have a handful of Flares: they'll light up and spark when shot, they're usually used to signal others at sea when you're in distress, but I'd imagine they may also be able to ignite something. Maybe."</span> ~</p><p></p><p>[sblock=Reynard's Stats]<a href="https://www.dropbox.com/s/ov5djqs82iys634/Reynard%20Daergel.pdf?dl=0" target="_blank"><strong>Character Sheet</strong></a></p><p><strong>HP</strong>: 25/25</p><p><strong>Condition</strong>: Normal</p><p><strong>Initiative</strong>: +6</p><p><strong>Perception</strong>: +9</p><p><strong>In Hand</strong>: Nothing</p><p>[sblock=Defenses]<strong>AC</strong>: 18 <strong>Flat</strong>: 13 <strong>Touch</strong>: 18</p><p><strong>Fort</strong>: 7 <strong>Reflex</strong>: 10 <strong>Will</strong>: 7[/sblock]</p><p>[sblock=Offenses]<strong>Pistol (Mwk)</strong>: +7, 1d8/x4</p><p><strong>Chakrams</strong>: +6, 1d8/x2</p><p><strong><em> - Flurry of Throws</em><em>:</em></strong> +4/+4</p><p><strong>Unarmed Strike</strong><strong>:</strong> +6, 1d6</p><p></p><p><strong>Paper Cartridges</strong>: 66/70</p><p><strong>Entangling Shot</strong>: 5/5</p><p><strong>Flare Cartridges</strong>: 5/5[/sblock]</p><p><strong>Grit: 3/3</strong></p><p><strong>Deeds</strong>:</p><p><em>Gunslinger's Dodge</em></p><p><em>Quick Clear</em></p><p><em>Up Close And Deadly</em></p><p> [sblock=Adventure Notes]<strong>Game Info</strong>:</p><p>We have a dagger that is actually a Planar Key. It is very cool.</p><p></p><p>The dagger is to go to someone named "Adalous". We reach him by going North through "The Dungeons"</p><p></p><p>Arvana supposedly knows a mythical oracle-like creature called The Lady. Reynard is intrigued and wants to go spelunking with her.</p><p></p><p>Reynard found a series of ancient maps, one of which appears to be magical. Morgrym called it 'a guide'. We have left these behind for now.</p><p></p><p>We stumbled across information on 'The Willings': powerful beings from ages ago who charted the world, experimented with planar gateways, and supposedly even had flying vessels. The city of Maran used to be called 'Cartaluga' to them.</p><p></p><p>The Willing and several other races banded together to fight against another species of "So-Called Gods". The Willing came from the prison plane of Avidor, and used our dagger to escape it.</p><p></p><p>We met a talking tree. That wasn't really a tree, but it sorta was. It gave us some seeds and asked us to spread them outside.</p><p></p><p>The Dagger is apparently an object that requires blood to use, and binds those whose blood it tastes. The Gardener (the Tree) said they he and his people have tried to destroy it many times, to no avail: it keeps coming back.[/sblock][/sblock]</p></blockquote><p></p>
[QUOTE="Jago, post: 6992523, member: 6855130"] ~ [color=green]" We lose the Dagger, we doom Maran and everyone in it to the Empire, Morgrym,"[/color] Reynard reminded the dwarf, [color=green]" I'm not happy with the device either, but right not it's the last, best hope for these people."[/color] As the other voiced their disagreement at awakening the Last Willing, the sailor nodded in response, finding that their reasoning was more than sound. If [I]he[/I] were finally to put to rest, he certainly wouldn't want to be roused awake just to get into a fight. [color=teal]" Pistolero, do you have some explosive that could be thrown at the beast or down its gullet?"[/color] A sharp eyebrow was shot up in Marius's direction, almost a mixture of incredulity and annoyance. [color=green]" Pisto- ... My name is [I]Reynard[/I]. You don't see me calling you Mister Shadows or the like."[/color] Still, he thought on the question and could only shrug. [color=green]" The powder I use for my cartridges is certainly volatile when sparked, but I don't have like a ... like a bomb or the sort. If I dumped enough of the ammo into some type of canister we [I]may[/I] be able to create a crude one. Alternatively, I do have a handful of Flares: they'll light up and spark when shot, they're usually used to signal others at sea when you're in distress, but I'd imagine they may also be able to ignite something. Maybe."[/color] ~ [sblock=Reynard's Stats][URL="https://www.dropbox.com/s/ov5djqs82iys634/Reynard%20Daergel.pdf?dl=0"][B]Character Sheet[/B][/URL] [B]HP[/B]: 25/25 [B]Condition[/B]: Normal [B]Initiative[/B]: +6 [B]Perception[/B]: +9 [B]In Hand[/B]: Nothing [sblock=Defenses][B]AC[/B]: 18 [B]Flat[/B]: 13 [B]Touch[/B]: 18 [B]Fort[/B]: 7 [B]Reflex[/B]: 10 [B]Will[/B]: 7[/sblock] [sblock=Offenses][B]Pistol (Mwk)[/B]: +7, 1d8/x4 [B]Chakrams[/B]: +6, 1d8/x2 [B][I] - Flurry of Throws[/I][I]:[/I][/B] +4/+4 [B]Unarmed Strike[/B][B]:[/B] +6, 1d6 [B]Paper Cartridges[/B]: 66/70 [B]Entangling Shot[/B]: 5/5 [B]Flare Cartridges[/B]: 5/5[/sblock] [B]Grit: 3/3[/B] [B]Deeds[/B]: [I]Gunslinger's Dodge[/I] [I]Quick Clear[/I] [I]Up Close And Deadly[/I] [sblock=Adventure Notes][B]Game Info[/B]: We have a dagger that is actually a Planar Key. It is very cool. The dagger is to go to someone named "Adalous". We reach him by going North through "The Dungeons" Arvana supposedly knows a mythical oracle-like creature called The Lady. Reynard is intrigued and wants to go spelunking with her. Reynard found a series of ancient maps, one of which appears to be magical. Morgrym called it 'a guide'. We have left these behind for now. We stumbled across information on 'The Willings': powerful beings from ages ago who charted the world, experimented with planar gateways, and supposedly even had flying vessels. The city of Maran used to be called 'Cartaluga' to them. The Willing and several other races banded together to fight against another species of "So-Called Gods". The Willing came from the prison plane of Avidor, and used our dagger to escape it. We met a talking tree. That wasn't really a tree, but it sorta was. It gave us some seeds and asked us to spread them outside. The Dagger is apparently an object that requires blood to use, and binds those whose blood it tastes. The Gardener (the Tree) said they he and his people have tried to destroy it many times, to no avail: it keeps coming back.[/sblock][/sblock] [/QUOTE]
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