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[IC] - TIDERULER OF MARAN
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<blockquote data-quote="Jago" data-source="post: 7018837" data-attributes="member: 6855130"><p>~ Reynard could not believe his luck, his bullet seeming to have done serious harm to the demonic creature. Regardless, it still stood: despite all their best attempts, it still stood!</p><p></p><p>Shakily, the sailor reloaded his handgun, leveraging it once more to try and end this fight before it got out of hand. Sadly, his aim was nowhere near on mark when next he pulled the trigger, the shot going wild with Reynard cursing the fortunes and all with them. </p><p></p><p><span style="color: green">" Finish it off, Finish it off now!"</span> ~</p><p></p><p>[sblock=Rolls and Actions]</p><p><strong>Move:</strong> - Staying Put</p><p><strong>Action:</strong> Attacking the Fell Knight Taking -6 total on the roll for Shaken and Shooting Into Melee.</p><p><a href="http://orokos.com/roll/483149" target="_blank">Pistol Attack</a>: <u>1d20+1</u> <strong>6</strong></p><p><a href="http://orokos.com/roll/483150" target="_blank">Pistol Damage</a>: <u>1d8+1</u> <strong>2</strong>[/sblock]</p><p></p><p>[sblock=Reynard's Stats]<a href="https://www.dropbox.com/s/ov5djqs82iys634/Reynard%20Daergel.pdf?dl=0" target="_blank"><strong>Character Sheet</strong></a></p><p><strong>HP</strong>: 25/25</p><p><strong>Condition</strong>: Shaken</p><p><strong>Initiative</strong>: +6</p><p><strong>Perception</strong>: +9</p><p><strong>In Hand</strong>: Nothing</p><p>[sblock=Defenses]<strong>AC</strong>: 18 <strong>Flat</strong>: 13 <strong>Touch</strong>: 18</p><p><strong>Fort</strong>: 7 <strong>Reflex</strong>: 10 <strong>Will</strong>: 7[/sblock]</p><p>[sblock=Offenses]<strong>Pistol (Mwk)</strong>: +7, 1d8/x4</p><p><strong>Chakrams</strong>: +6, 1d8/x2</p><p><strong><em> - Flurry of Throws</em><em>:</em></strong> +4/+4</p><p><strong>Unarmed Strike</strong><strong>:</strong> +6, 1d6</p><p></p><p><strong>Paper Cartridges</strong>: 52/70</p><p><strong>Entangling Shot</strong>: 5/5</p><p><strong>Flare Cartridges</strong>: 5/5[/sblock]</p><p><strong>Grit: 3/3</strong></p><p><strong>Deeds</strong>:</p><p><em>Gunslinger's Dodge</em></p><p><em>Quick Clear</em></p><p><em>Up Close And Deadly</em></p><p> [sblock=Adventure Notes]<strong>Game Info</strong>:</p><p>We have a dagger that is actually a Planar Key. It is very cool. It is also super dangerous.</p><p></p><p>The dagger is to go to someone named "Adalous". We reach him by going North through "The Dungeons"</p><p></p><p>Arvana supposedly knows a mythical oracle-like creature called The Lady. Reynard is intrigued and wants to go spelunking with her.</p><p></p><p>Reynard found a series of ancient maps, one of which appears to be magical. Morgrym called it 'a guide'. We have left these behind for now.</p><p></p><p>We stumbled across information on 'The Willings': powerful beings from ages ago who charted the world, experimented with planar gateways, and supposedly even had flying vessels. The city of Maran used to be called 'Cartaluga' to them.</p><p></p><p>The Willing and several other races banded together to fight against another species of "So-Called Gods". The Willing came from the prison plane of Avidor, and used our dagger to escape it.</p><p></p><p>We met a talking tree. That wasn't really a tree, but it sorta was. It gave us some seeds and asked us to spread them outside.</p><p></p><p>The Dagger is apparently an object that requires blood to use, and binds those whose blood it tastes. The Gardener (the Tree) said they he and his people have tried to destroy it many times, to no avail: it keeps coming back.[/sblock][/sblock]</p></blockquote><p></p>
[QUOTE="Jago, post: 7018837, member: 6855130"] ~ Reynard could not believe his luck, his bullet seeming to have done serious harm to the demonic creature. Regardless, it still stood: despite all their best attempts, it still stood! Shakily, the sailor reloaded his handgun, leveraging it once more to try and end this fight before it got out of hand. Sadly, his aim was nowhere near on mark when next he pulled the trigger, the shot going wild with Reynard cursing the fortunes and all with them. [color=green]" Finish it off, Finish it off now!"[/color] ~ [sblock=Rolls and Actions] [B]Move:[/B] - Staying Put [B]Action:[/B] Attacking the Fell Knight Taking -6 total on the roll for Shaken and Shooting Into Melee. [url=http://orokos.com/roll/483149]Pistol Attack[/url]: [u]1d20+1[/u] [b]6[/b] [url=http://orokos.com/roll/483150]Pistol Damage[/url]: [u]1d8+1[/u] [b]2[/b][/sblock] [sblock=Reynard's Stats][URL="https://www.dropbox.com/s/ov5djqs82iys634/Reynard%20Daergel.pdf?dl=0"][B]Character Sheet[/B][/URL] [B]HP[/B]: 25/25 [B]Condition[/B]: Shaken [B]Initiative[/B]: +6 [B]Perception[/B]: +9 [B]In Hand[/B]: Nothing [sblock=Defenses][B]AC[/B]: 18 [B]Flat[/B]: 13 [B]Touch[/B]: 18 [B]Fort[/B]: 7 [B]Reflex[/B]: 10 [B]Will[/B]: 7[/sblock] [sblock=Offenses][B]Pistol (Mwk)[/B]: +7, 1d8/x4 [B]Chakrams[/B]: +6, 1d8/x2 [B][I] - Flurry of Throws[/I][I]:[/I][/B] +4/+4 [B]Unarmed Strike[/B][B]:[/B] +6, 1d6 [B]Paper Cartridges[/B]: 52/70 [B]Entangling Shot[/B]: 5/5 [B]Flare Cartridges[/B]: 5/5[/sblock] [B]Grit: 3/3[/B] [B]Deeds[/B]: [I]Gunslinger's Dodge[/I] [I]Quick Clear[/I] [I]Up Close And Deadly[/I] [sblock=Adventure Notes][B]Game Info[/B]: We have a dagger that is actually a Planar Key. It is very cool. It is also super dangerous. The dagger is to go to someone named "Adalous". We reach him by going North through "The Dungeons" Arvana supposedly knows a mythical oracle-like creature called The Lady. Reynard is intrigued and wants to go spelunking with her. Reynard found a series of ancient maps, one of which appears to be magical. Morgrym called it 'a guide'. We have left these behind for now. We stumbled across information on 'The Willings': powerful beings from ages ago who charted the world, experimented with planar gateways, and supposedly even had flying vessels. The city of Maran used to be called 'Cartaluga' to them. The Willing and several other races banded together to fight against another species of "So-Called Gods". The Willing came from the prison plane of Avidor, and used our dagger to escape it. We met a talking tree. That wasn't really a tree, but it sorta was. It gave us some seeds and asked us to spread them outside. The Dagger is apparently an object that requires blood to use, and binds those whose blood it tastes. The Gardener (the Tree) said they he and his people have tried to destroy it many times, to no avail: it keeps coming back.[/sblock][/sblock] [/QUOTE]
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