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[IC] - TIDERULER OF MARAN
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<blockquote data-quote="MetaVoid" data-source="post: 7201073" data-attributes="member: 87106"><p>[OOC]</p><p>Normal wyvern has CMD 23 so this one has at least 26 since I rolled 25 <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>It will need to survive another blast before flying away.</p><p> [MENTION=24380]Neurotic[/MENTION], let the man tell the story</p><p>[/OOC]</p><p></p><p>Hagadark roars in frustration before lowering down his arms and quickly pulling out his newest creation, powerful mix of fire and acid. Or at least he starts to before realizing the beast will fly away with the dwarf in he doesn't do anything smarter. Thus, he pulls out his most expensive weapon - same tanglefoot bag as before, but with added twist. The tar inside is specially prepared to burn on hit, just like a fire flask would.</p><p></p><p>The best they could hope for is entangled wyvern. The worst, it will burn as long as it is flying as it couldn't extinguish itself in the air.</p><p></p><p>[OOC]</p><p>I just realized [MENTION=6801311]KahlessNestor[/MENTION] didn't post for this round. Or the last. His last post contains only the initiative. He might nuke it or kill it with the dagger or maybe control it with the dagger or teleport, free himself... ... ... whatever. [MENTION=6855545]Archon Basileus[/MENTION], we should wait for Mourgryms actions before fly-away happens. I will leave the above, but no rolls until we hear from Mourgrym. In the meantime, you could play Arvana and kill couple of snakes <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>[/OOC]</p></blockquote><p></p>
[QUOTE="MetaVoid, post: 7201073, member: 87106"] [OOC] Normal wyvern has CMD 23 so this one has at least 26 since I rolled 25 :) It will need to survive another blast before flying away. [MENTION=24380]Neurotic[/MENTION], let the man tell the story [/OOC] Hagadark roars in frustration before lowering down his arms and quickly pulling out his newest creation, powerful mix of fire and acid. Or at least he starts to before realizing the beast will fly away with the dwarf in he doesn't do anything smarter. Thus, he pulls out his most expensive weapon - same tanglefoot bag as before, but with added twist. The tar inside is specially prepared to burn on hit, just like a fire flask would. The best they could hope for is entangled wyvern. The worst, it will burn as long as it is flying as it couldn't extinguish itself in the air. [OOC] I just realized [MENTION=6801311]KahlessNestor[/MENTION] didn't post for this round. Or the last. His last post contains only the initiative. He might nuke it or kill it with the dagger or maybe control it with the dagger or teleport, free himself... ... ... whatever. [MENTION=6855545]Archon Basileus[/MENTION], we should wait for Mourgryms actions before fly-away happens. I will leave the above, but no rolls until we hear from Mourgrym. In the meantime, you could play Arvana and kill couple of snakes :) [/OOC] [/QUOTE]
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