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[IC] - TIDERULER OF MARAN
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<blockquote data-quote="KahlessNestor" data-source="post: 7294352" data-attributes="member: 6801311"><p>Nerath Wall/Oddfellows Inn</p><p>Night</p><p>Round 0</p><p></p><p>Morgrym was deep into his stew when a familiar voice rang in his ears and a pretty young dwarven lass rushes over. The ugly, dirty, smelly dwarf couldn’t help but give a rueful smile at the lass of his fancy, suddenly wishing he’d taken the opportunity to bathe at Dram’s manor.</p><p></p><p>“I didnae find ye, lass,” Morgrym grunted brusquely, as was his way, even if he wished he could speak more smoothly and eloquently to the farmer’s daughter. “Ye found me. ‘Tis a long story, but I got caught up at Maran.” He shrugged his muscled shoulders beneath his smelly hide armor. “Wot’re ye all daein’ ‘ere doon the mountain?” he asked, seeing more faces he recognized. Not many of the mountain’s residents came by to see him, but he often saw them on market day, or on the monthly trips made by the villagers down to Maran. Only Adelia had ever ignored him when he yelled at her to get off his lawn, blithely playing away with the lambs he tended just outside his hut when they wouldn’t feed. Stupid girl! She never could figure out to leave the cantankerous druid alone!</p><p></p><p>Brusquely, he shoved his second ale toward the other side if the table, in case she wanted it, or wanted to join him. He took a sniff, unable to tell if he smelled better or worse than normal.</p><p></p><p>[sblock=Actions and Rolls]</p><p>Move: </p><p>Action: </p><p>[/sblock]</p><p></p><p>[sblock=Ministats]</p><p>HP: 59/59 NL: 0</p><p>AC: 17 FF: 11 T: 16 (+4 vs Giants)</p><p>CMD: 16 (+2 vs bull rush, trip)</p><p>Fort: 8 Ref: 2 Will: 8 (+2 vs poisons, spells, SLA; +4 v fey and plant effects)</p><p>Armed: MW Cold Iron Battleaxe</p><p>Ammunition: 9/10 bullets</p><p>Storm Burst 7/7/day</p><p>Wild Shape 1/1/day</p><p></p><p>Conditions: </p><p></p><p>Spells Prepared</p><p>0: Create Water, Detect Magic, Light, Stabilize</p><p>1: Obscuring Mist (Domain), Cure Light Wounds, Produce Flame, Faerie Fire, [Summon Nature’s Ally 1 (Spontaneous)]</p><p>2: Fog Cloud (Domain), Barkskin, Flaming Sphere, [Summon Nature’s Ally II (Spontaneous)]</p><p>3: Call Lightning (Domain), Cure Moderate Wounds, Protection from Energy, [Summon Nature’s Ally III (Spontaneous)][/sblock]</p></blockquote><p></p>
[QUOTE="KahlessNestor, post: 7294352, member: 6801311"] Nerath Wall/Oddfellows Inn Night Round 0 Morgrym was deep into his stew when a familiar voice rang in his ears and a pretty young dwarven lass rushes over. The ugly, dirty, smelly dwarf couldn’t help but give a rueful smile at the lass of his fancy, suddenly wishing he’d taken the opportunity to bathe at Dram’s manor. “I didnae find ye, lass,” Morgrym grunted brusquely, as was his way, even if he wished he could speak more smoothly and eloquently to the farmer’s daughter. “Ye found me. ‘Tis a long story, but I got caught up at Maran.” He shrugged his muscled shoulders beneath his smelly hide armor. “Wot’re ye all daein’ ‘ere doon the mountain?” he asked, seeing more faces he recognized. Not many of the mountain’s residents came by to see him, but he often saw them on market day, or on the monthly trips made by the villagers down to Maran. Only Adelia had ever ignored him when he yelled at her to get off his lawn, blithely playing away with the lambs he tended just outside his hut when they wouldn’t feed. Stupid girl! She never could figure out to leave the cantankerous druid alone! Brusquely, he shoved his second ale toward the other side if the table, in case she wanted it, or wanted to join him. He took a sniff, unable to tell if he smelled better or worse than normal. [sblock=Actions and Rolls] Move: Action: [/sblock] [sblock=Ministats] HP: 59/59 NL: 0 AC: 17 FF: 11 T: 16 (+4 vs Giants) CMD: 16 (+2 vs bull rush, trip) Fort: 8 Ref: 2 Will: 8 (+2 vs poisons, spells, SLA; +4 v fey and plant effects) Armed: MW Cold Iron Battleaxe Ammunition: 9/10 bullets Storm Burst 7/7/day Wild Shape 1/1/day Conditions: Spells Prepared 0: Create Water, Detect Magic, Light, Stabilize 1: Obscuring Mist (Domain), Cure Light Wounds, Produce Flame, Faerie Fire, [Summon Nature’s Ally 1 (Spontaneous)] 2: Fog Cloud (Domain), Barkskin, Flaming Sphere, [Summon Nature’s Ally II (Spontaneous)] 3: Call Lightning (Domain), Cure Moderate Wounds, Protection from Energy, [Summon Nature’s Ally III (Spontaneous)][/sblock] [/QUOTE]
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