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[IC] Uller's Out of the Abyss
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<blockquote data-quote="Uller" data-source="post: 7003949" data-attributes="member: 413"><p>[ooc]I really want to avoid worrying about rules regarding equipping, stowing, handing etc. It distracts from the fun, IMO. So we'll make it easy:</p><p></p><p>If you are fine handing out all the weapons and that's it for your turn, then we'll go with it. If you want to be able to attack, I think it's fair to say you can hand one weapon to one character, equip your own weapon and attack(and drop all the other weapons and such at your feet). Sound good? </p><p></p><p>Ez has a weapon. Orsik can just cast spells or cantrips. So if you want to get off an attack this round, you can hand Surana a blade and then fire an arrow and let others worry about picking up their own weapons. It shouldn't be a problem as long as they can get within reach of your square. I am assuming you all are in reasonably close proximity (Ez up front, you and Surana just behind and Orsik and Ploop behind them).</p><p></p><p>Don't forget those rogue bonus actions! In our table game last night the monk managed to turn a half dozen hits into misses with dodge over two rounds of combat. She was tanking as well as the paladin. Dodge or disengage to move out of the fray are great options. You are all pretty much surrounded by enemies.</p><p>[/ooc]</p></blockquote><p></p>
[QUOTE="Uller, post: 7003949, member: 413"] [ooc]I really want to avoid worrying about rules regarding equipping, stowing, handing etc. It distracts from the fun, IMO. So we'll make it easy: If you are fine handing out all the weapons and that's it for your turn, then we'll go with it. If you want to be able to attack, I think it's fair to say you can hand one weapon to one character, equip your own weapon and attack(and drop all the other weapons and such at your feet). Sound good? Ez has a weapon. Orsik can just cast spells or cantrips. So if you want to get off an attack this round, you can hand Surana a blade and then fire an arrow and let others worry about picking up their own weapons. It shouldn't be a problem as long as they can get within reach of your square. I am assuming you all are in reasonably close proximity (Ez up front, you and Surana just behind and Orsik and Ploop behind them). Don't forget those rogue bonus actions! In our table game last night the monk managed to turn a half dozen hits into misses with dodge over two rounds of combat. She was tanking as well as the paladin. Dodge or disengage to move out of the fray are great options. You are all pretty much surrounded by enemies. [/ooc] [/QUOTE]
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