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[IC] Underdogs [a core dnd game]
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<blockquote data-quote="Zadam" data-source="post: 3697970" data-attributes="member: 30468"><p>Adokul listens to the others return to their bickering. Briefly he shakes his head in amazement at Mogro's naive suggestions, and narrows his eyes slightly as Assaq scowls at him. He wonders briefly why Assaq seems hostile towards him, especially since they seem to be in agreement, but shrugs it off very quickly. He is used to people acting hostile towards him.</p><p></p><p>"Assaq seems to be the only one of you with any sense." Adokul announces. "Mogro, if you want to sacrifice yourself as a Gnoll meal on a slim, and I mean VERY slim, chance that they are friendly, that is up to you. I am happy to do it your way first, but I think it is only fair that YOU are the one who puts himself on the line, since YOU are the one who has this foolish notion. Once you are killed or captured we can get to business and capture one of them and find out what we know. There is no reason why a kidnapping need lead to acts of aggression that would have otherwise been avoided. We simply must capture one without the rest knowing what happened to him. For all they would know, one of their numbers would have vanished without trace."</p></blockquote><p></p>
[QUOTE="Zadam, post: 3697970, member: 30468"] Adokul listens to the others return to their bickering. Briefly he shakes his head in amazement at Mogro's naive suggestions, and narrows his eyes slightly as Assaq scowls at him. He wonders briefly why Assaq seems hostile towards him, especially since they seem to be in agreement, but shrugs it off very quickly. He is used to people acting hostile towards him. "Assaq seems to be the only one of you with any sense." Adokul announces. "Mogro, if you want to sacrifice yourself as a Gnoll meal on a slim, and I mean VERY slim, chance that they are friendly, that is up to you. I am happy to do it your way first, but I think it is only fair that YOU are the one who puts himself on the line, since YOU are the one who has this foolish notion. Once you are killed or captured we can get to business and capture one of them and find out what we know. There is no reason why a kidnapping need lead to acts of aggression that would have otherwise been avoided. We simply must capture one without the rest knowing what happened to him. For all they would know, one of their numbers would have vanished without trace." [/QUOTE]
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[IC] Underdogs [a core dnd game]
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