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[IC] Underdogs [a core dnd game]
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<blockquote data-quote="covaithe" data-source="post: 3772749" data-attributes="member: 46559"><p>Sudden trips into the wild are part of Assaq's life, so he always keeps a backpack prepared with basic supplies: cold weather gear, rope, tindertwigs, flint and steel, a bedroll, and a week's trail rations for times when no food can be found. Since Mogro told him to be prepared, he has this pack with him. </p><p></p><p>[sblock=ooc]Normally Assaq is quite comfortable taking the point on expeditions like this, but with my awful knowledge rolls, I'm not clear on whether or not Assaq knows the way. If he can decipher the shaman's map, he'll be happy to lead. </p><p></p><p>Regarding the equipment; I did mention previously that Assaq grabbed the pack he uses for long scouting expeditions, so he already has this stuff with him. This is just an explanation of what's in the pack. I interpreted your instructions to imply that I didn't need to pay for these items; feel free to correct me if that was wrong. This stuff does take Assaq into a medium load, and he will drop the pack in combat to get back to a light load.</p><p></p><p>And three d20 rolls: <a href="http://invisiblecastle.com/find.py?id=1262494" target="_blank">8,6,8</a> Sigh. If I understand what's going on, though, I have good modifiers for those rolls, I think... </p><p></p><p>Also, Assaq would like to find time to call his wolf companion to him once the group have left the village. </p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="covaithe, post: 3772749, member: 46559"] Sudden trips into the wild are part of Assaq's life, so he always keeps a backpack prepared with basic supplies: cold weather gear, rope, tindertwigs, flint and steel, a bedroll, and a week's trail rations for times when no food can be found. Since Mogro told him to be prepared, he has this pack with him. [sblock=ooc]Normally Assaq is quite comfortable taking the point on expeditions like this, but with my awful knowledge rolls, I'm not clear on whether or not Assaq knows the way. If he can decipher the shaman's map, he'll be happy to lead. Regarding the equipment; I did mention previously that Assaq grabbed the pack he uses for long scouting expeditions, so he already has this stuff with him. This is just an explanation of what's in the pack. I interpreted your instructions to imply that I didn't need to pay for these items; feel free to correct me if that was wrong. This stuff does take Assaq into a medium load, and he will drop the pack in combat to get back to a light load. And three d20 rolls: [url=http://invisiblecastle.com/find.py?id=1262494]8,6,8[/url] Sigh. If I understand what's going on, though, I have good modifiers for those rolls, I think... Also, Assaq would like to find time to call his wolf companion to him once the group have left the village. [/sblock] [/QUOTE]
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