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[IC] Underdogs [a core dnd game]
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<blockquote data-quote="doghead" data-source="post: 3925655" data-attributes="member: 8243"><p><strong>Round 16-20</strong></p><p></p><p>Urthe begins to talk. Her voice is low, drawing in the gnolls. They are a hostile audience, several times drowning out the small gnoll with howls and barks, urged on by Scar Face and his companions. Urthe rides out these times in silence, then continues. Slowly the mood of her audience turns. Scar Face continues to heckle and goad the others. But fewer gnolls join in the heckling, much to the frustration of Scar Face. Urthe's minority of supporters slowly grows into slim majority. Scar Face growls something and it seems to be over.</p><p></p><p>Scar Face makes a gesture, and most of the warriors among the gnolls begin to fan out in a circle around Washi, Wormis and Kornah. There are about a dozen in all, almost all armed with spear and shield. They vary in age, with some obviously quite young, and some quite old.</p><p></p><p>Urthe turns to the four grell. </p><p></p><p>[sblock=Speak Trader]"I do what I can. Ji'or wanted all you all killed. I convince them you are not party to raid. But the others ... " She shrugs. "They, my people, are afraid. I ask them to go in unknown places. I ask them to try new measures. I can not push them any more. They are angry. Ji'or calls them back to old ways. I cannot push him any more. I cannot be seen to challenge Ji'or. He has protected us well. He is a strong warrior."[/sblock]</p><p></p><p>Scar Face glares at the four grell as Urthe talks to them. His fingers curl and uncurl around the haft of his spear. His stance is stiff and tense. His eyes glitter with hatred. Urthe does not seem to be spared.</p><p></p><p>[sblock=Sense Motive DC 17]Scar Face/Ji'or has conceded some ground this time. But he will not give up. He will always be your enemy. He will continue to oppose Urthe and her plan to establish peaceful relations with the grell.[/sblock]</p><p></p><p>[sblock=Sense Motive DC 21]Scar Face/Ji'or is a bully. While many may long for the certainty of the old ways (even if it leads to certain destruction) and follow him willingly, others seem to be more intimidated into following. Of the dozen warriors, about half move quickly, the rest take their places more slowly. Many glance back in Urthe's direction.[/sblock]</p><p></p><p>Urthe continues, ignoring Scar Face.</p><p></p><p>[sblock=Speak Trader]"When ji'or command, the tribe will kill them. He wait for the spell to end. If your friends fight well, their bodies will be respected. You can take them home. If not ..." once more she shrugs. "Tell them to fight well. Tell them to prepare their spirit for return journey."[/sblock]</p><p></p><p>[sblock=Round 16-20 Notes]Bother, I got my spell casters back to front. So Washi didn't become free after Assaq's spell ended. And given the positioning, Ershe's spell would still be covering Wormis and Kornah. Ershe spell will last 40 rounds. He cast it in round 3. So it has about 20 rounds or 2 minutes to go.[/sblock]</p></blockquote><p></p>
[QUOTE="doghead, post: 3925655, member: 8243"] [b]Round 16-20[/b] Urthe begins to talk. Her voice is low, drawing in the gnolls. They are a hostile audience, several times drowning out the small gnoll with howls and barks, urged on by Scar Face and his companions. Urthe rides out these times in silence, then continues. Slowly the mood of her audience turns. Scar Face continues to heckle and goad the others. But fewer gnolls join in the heckling, much to the frustration of Scar Face. Urthe's minority of supporters slowly grows into slim majority. Scar Face growls something and it seems to be over. Scar Face makes a gesture, and most of the warriors among the gnolls begin to fan out in a circle around Washi, Wormis and Kornah. There are about a dozen in all, almost all armed with spear and shield. They vary in age, with some obviously quite young, and some quite old. Urthe turns to the four grell. [sblock=Speak Trader]"I do what I can. Ji'or wanted all you all killed. I convince them you are not party to raid. But the others ... " She shrugs. "They, my people, are afraid. I ask them to go in unknown places. I ask them to try new measures. I can not push them any more. They are angry. Ji'or calls them back to old ways. I cannot push him any more. I cannot be seen to challenge Ji'or. He has protected us well. He is a strong warrior."[/sblock] Scar Face glares at the four grell as Urthe talks to them. His fingers curl and uncurl around the haft of his spear. His stance is stiff and tense. His eyes glitter with hatred. Urthe does not seem to be spared. [sblock=Sense Motive DC 17]Scar Face/Ji'or has conceded some ground this time. But he will not give up. He will always be your enemy. He will continue to oppose Urthe and her plan to establish peaceful relations with the grell.[/sblock] [sblock=Sense Motive DC 21]Scar Face/Ji'or is a bully. While many may long for the certainty of the old ways (even if it leads to certain destruction) and follow him willingly, others seem to be more intimidated into following. Of the dozen warriors, about half move quickly, the rest take their places more slowly. Many glance back in Urthe's direction.[/sblock] Urthe continues, ignoring Scar Face. [sblock=Speak Trader]"When ji'or command, the tribe will kill them. He wait for the spell to end. If your friends fight well, their bodies will be respected. You can take them home. If not ..." once more she shrugs. "Tell them to fight well. Tell them to prepare their spirit for return journey."[/sblock] [sblock=Round 16-20 Notes]Bother, I got my spell casters back to front. So Washi didn't become free after Assaq's spell ended. And given the positioning, Ershe's spell would still be covering Wormis and Kornah. Ershe spell will last 40 rounds. He cast it in round 3. So it has about 20 rounds or 2 minutes to go.[/sblock] [/QUOTE]
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