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(IC) Vault of the Dracolich (Infiltrators)
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<blockquote data-quote="FitzTheRuke" data-source="post: 7264363" data-attributes="member: 59816"><p><strong>Location:</strong> The Barracks <strong>Encounter:</strong> Cultists & Creatures</p><p></p><p>Terrus opened the door to the barracks. Rows of beds lined the walls of a long hall. A cultist wearing a dragon mask was directing other cultists who were leading two enormously large creatures: Constructed from at least four humanoid skeletons each, they held alchemical barrels within their large chest-cavities. Row upon row of ribs protected these barrels, and it was hard to tell what horrible method they might use to deliver the substances contained within.</p><p></p><p><strong>Begin Round One</strong></p><p></p><p>[GM]The Library is Down that hall. I thought you might like to have a map so you can move around a bit. I'll resolve Aquaria's shot as a readied action, but feel free to post full turns from here if you like. My location numbers are getting huge because I've been adding to my overall map instead of cutting the old ones (because I think you'll head back).</p><p>[sblock=Party]</p><p><strong>Name * (Position) * AC * HP</strong></p><p><strong>Aquaria</strong> (Z30) AC17* HP 38/51</p><p><strong>Lorenn</strong> (AA29) AC16(18) HP 36/42</p><p><strong>Mord</strong> (Y27) AC14 HP 21/39</p><p><strong>Terrus</strong> (Z31) AC16(17) HP 32/57</p><p><strong>SnorLoska</strong> (Y30) AC17* HP 27/65</p><p><strong>Zander</strong> (X28) AC19* HP 41/54</p><p>[/sblock]</p><p>[sblock=Enemies]</p><p><strong>DragonMask</strong> (Y35)</p><p><strong>Cultist1</strong> (AA36)</p><p><strong>Cultist2</strong> (AB39)</p><p><strong>Cultist3</strong> (AA41)</p><p><strong>Creature1</strong> (AA37AB38)</p><p><strong>Creature2</strong> (AA42AB43)</p><p>[/sblock]</p><p>[/gm]</p><p></p><p>[ATTACH]90370[/ATTACH]</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 7264363, member: 59816"] [b]Location:[/b] The Barracks [b]Encounter:[/b] Cultists & Creatures Terrus opened the door to the barracks. Rows of beds lined the walls of a long hall. A cultist wearing a dragon mask was directing other cultists who were leading two enormously large creatures: Constructed from at least four humanoid skeletons each, they held alchemical barrels within their large chest-cavities. Row upon row of ribs protected these barrels, and it was hard to tell what horrible method they might use to deliver the substances contained within. [b]Begin Round One[/b] [GM]The Library is Down that hall. I thought you might like to have a map so you can move around a bit. I'll resolve Aquaria's shot as a readied action, but feel free to post full turns from here if you like. My location numbers are getting huge because I've been adding to my overall map instead of cutting the old ones (because I think you'll head back). [sblock=Party] [B]Name * (Position) * AC * HP[/b] [B]Aquaria[/b] (Z30) AC17* HP 38/51 [B]Lorenn[/b] (AA29) AC16(18) HP 36/42 [B]Mord[/b] (Y27) AC14 HP 21/39 [B]Terrus[/b] (Z31) AC16(17) HP 32/57 [B]SnorLoska[/b] (Y30) AC17* HP 27/65 [B]Zander[/b] (X28) AC19* HP 41/54 [/sblock] [sblock=Enemies] [B]DragonMask[/b] (Y35) [B]Cultist1[/b] (AA36) [B]Cultist2[/b] (AB39) [B]Cultist3[/b] (AA41) [B]Creature1[/b] (AA37AB38) [B]Creature2[/b] (AA42AB43) [/sblock] [/gm] [ATTACH=CONFIG]90370._xfImport[/ATTACH] [/QUOTE]
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