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(IC) Vault of the Dracolich (Infiltrators)
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<blockquote data-quote="FitzTheRuke" data-source="post: 7328612" data-attributes="member: 59816"><p>There were multiple traps to contend with. The first one (the one that took out Sesto) consisted of an archway with built-in tube-like designs, covered in little holes. When Sesto had stepped through, the holes had sprayed a caustic acid, which then pooled in a trough on the floor, and was sucked back in through the sides somehow to return to the tubes, ready to spray again. Just how this trap could sense that someone was stepping through was unclear, possibly magical.</p><p></p><p>The room was full of poisonous gas, that had been conjured by a rune on the back wall. The rune had been hidden behind the Bhaalite Idol, on a shelf, and it had flared when Auraia had taken the statue. The poison lingered still, and Sesto could sense that the other items had similar runes behind them, though he suspected that the nature of each rune was quite probably different than the first. Perhaps one would ignite the room, or send lightning scorching through. It was difficult to tell, as the runes were hidden by the objects they protected, and it was only Lathander's light which made him certain that they were there.</p><p></p><p>[ooc]To be honest, I don't quite know what "Lathander's Light" is actually doing. What ritual did Sesto use?[/ooc]</p><p></p><p>[gm]Holding your breath will give you advantage on the Con Save against the poison, but won't protect you totally (it absorbs through the skin as well). Arcana and Investigation checks might reveal something useful, but both would work better if you could get in there and move stuff around.[/gm]</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 7328612, member: 59816"] There were multiple traps to contend with. The first one (the one that took out Sesto) consisted of an archway with built-in tube-like designs, covered in little holes. When Sesto had stepped through, the holes had sprayed a caustic acid, which then pooled in a trough on the floor, and was sucked back in through the sides somehow to return to the tubes, ready to spray again. Just how this trap could sense that someone was stepping through was unclear, possibly magical. The room was full of poisonous gas, that had been conjured by a rune on the back wall. The rune had been hidden behind the Bhaalite Idol, on a shelf, and it had flared when Auraia had taken the statue. The poison lingered still, and Sesto could sense that the other items had similar runes behind them, though he suspected that the nature of each rune was quite probably different than the first. Perhaps one would ignite the room, or send lightning scorching through. It was difficult to tell, as the runes were hidden by the objects they protected, and it was only Lathander's light which made him certain that they were there. [ooc]To be honest, I don't quite know what "Lathander's Light" is actually doing. What ritual did Sesto use?[/ooc] [gm]Holding your breath will give you advantage on the Con Save against the poison, but won't protect you totally (it absorbs through the skin as well). Arcana and Investigation checks might reveal something useful, but both would work better if you could get in there and move stuff around.[/gm] [/QUOTE]
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