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[IC] Wandering Star : Heroes of the Middle Reaches (Part One)
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<blockquote data-quote="helium3" data-source="post: 4617837" data-attributes="member: 31301"><p>[sblock=OOC]I'm so annoyed right now. ENWorld has apparently eaten the post.[/sblock]</p><p></p><p>Our heroes take a few minutes to bind their wounds and regather both their breath and their wits. During that time, nothing of note happens.</p><p></p><p>The abandoned house is, in fact, completely abandoned. Unless some hidden adversary managed to slip off into the darkness, unnoticed even by Charlotte's keen senses, the entire rotten band of thugs responsible for the desecration of Melora's shrine lies dead or unconscious on the first floor or outside.</p><p></p><p>Beyond the dark stairway leading downward is a dank and musty smelling basement. This smell emanates from a large wooden tub filled with lukewarm water. Next to it, a coal filled brazier warms a large iron pot filled with similarly murky water. Trash interspersed with the shabby belongings of the street gang litters the floors and corners of the basement. There is nothing of value to be found here and the only decorations are depictions of numerous fishhooks, all crudely scratched by daggerpoint into the crumbling brick walls.</p><p></p><p>Collected together, the belongings of the felled foe are meager in value, but a party in need of equipping might find items of use. When collected together the pile of gear forms a small but formidable armory. In total there are: 3 halberds, 3 crossbows, 60 crossbow bolts, 3 suits of chain mail, 5 suits of leather armor, a sling, 10 sling bullets, 13 daggers, a short sword, a longbow and a quiver of 25 arrows. Besides this, the street gang carries nothing else of value.</p><p></p><p>The personal effects of the Sea Devil captive are somewhat more interesting. He carries only a somewhat corroded trident as a weapon. On his back is a pack fashioned from a strange looking grayish leather. Within the pack are two smaller sacks, both made from the same odd looking material. From one sack comes the heavy clink of coin. A thorough accounting reveals 200 pieces of badly tarnished silver. The contents of the other sack are somewhat unclear, though its heft would indicate a single item. Whatever the second contains, it is clear from the blue-green light spilling from a section of torn seam in the bottom that the object is glowing.</p><p></p><p>The only other item of note on the Sea Devil's person is a small amulet hanging from a cord fashioned from more of that gray leather. The amulet is carved from crimson coral and fairly well made. If sold it would fetch a small pile of coin (40gp). But that's not what makes the amulet so interesting.</p><p></p><p style="text-align: center"><img src="http://www.strombolicusrex.com/wanderingstar/img/typhons_seal_words.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p></blockquote><p></p>
[QUOTE="helium3, post: 4617837, member: 31301"] [sblock=OOC]I'm so annoyed right now. ENWorld has apparently eaten the post.[/sblock] Our heroes take a few minutes to bind their wounds and regather both their breath and their wits. During that time, nothing of note happens. The abandoned house is, in fact, completely abandoned. Unless some hidden adversary managed to slip off into the darkness, unnoticed even by Charlotte's keen senses, the entire rotten band of thugs responsible for the desecration of Melora's shrine lies dead or unconscious on the first floor or outside. Beyond the dark stairway leading downward is a dank and musty smelling basement. This smell emanates from a large wooden tub filled with lukewarm water. Next to it, a coal filled brazier warms a large iron pot filled with similarly murky water. Trash interspersed with the shabby belongings of the street gang litters the floors and corners of the basement. There is nothing of value to be found here and the only decorations are depictions of numerous fishhooks, all crudely scratched by daggerpoint into the crumbling brick walls. Collected together, the belongings of the felled foe are meager in value, but a party in need of equipping might find items of use. When collected together the pile of gear forms a small but formidable armory. In total there are: 3 halberds, 3 crossbows, 60 crossbow bolts, 3 suits of chain mail, 5 suits of leather armor, a sling, 10 sling bullets, 13 daggers, a short sword, a longbow and a quiver of 25 arrows. Besides this, the street gang carries nothing else of value. The personal effects of the Sea Devil captive are somewhat more interesting. He carries only a somewhat corroded trident as a weapon. On his back is a pack fashioned from a strange looking grayish leather. Within the pack are two smaller sacks, both made from the same odd looking material. From one sack comes the heavy clink of coin. A thorough accounting reveals 200 pieces of badly tarnished silver. The contents of the other sack are somewhat unclear, though its heft would indicate a single item. Whatever the second contains, it is clear from the blue-green light spilling from a section of torn seam in the bottom that the object is glowing. The only other item of note on the Sea Devil's person is a small amulet hanging from a cord fashioned from more of that gray leather. The amulet is carved from crimson coral and fairly well made. If sold it would fetch a small pile of coin (40gp). But that's not what makes the amulet so interesting. [CENTER][IMG]http://www.strombolicusrex.com/wanderingstar/img/typhons_seal_words.jpg[/IMG][/CENTER] [/QUOTE]
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[IC] Wandering Star : Heroes of the Middle Reaches (Part One)
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