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[IC] Way of the Wicked
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<blockquote data-quote="Guest 11456" data-source="post: 6329358"><p>I am going to explain what happens in rounds so that you can tell me when you wish to strike. If you signal and then open the door to the office and door to the mess hall simultaneously then we will start the surprise round at that point. If you have other plans please let me know. Please let me know after which round you want to strike. Once Piston Honda has posted the time of the strike I will post the updated map and initiative order and we'll get on with combat.</p><p></p><p>Round A:</p><p>You hear the main doors open and people walking.</p><p>Voice: "Where are the guards?"</p><p></p><p>Round B:</p><p>You hear people walking, getting closer.</p><p>Voice: "Have they left their posts?"</p><p></p><p>Round C:</p><p>You hear people walking, getting closer.</p><p>Voice: "You! Head upstairs to see if they are up there!"</p><p></p><p>Round D:</p><p>You hear people walking, almost to the door. One of them has picked up his speed and has walked past your doors.</p><p>Voice: "Now maybe we can find the sergeant."</p><p></p><p>Round E:</p><p>You hear people stop at the door to the office and someone is knocking. The other one has gotten to the door to the cell blocks and is opening that door (at the end of the hall).</p><p>Voice: "Sergeant Blackerly! You are late for the guard shift change!"</p><p></p><p>Round F:</p><p>The people outside seem to be waiting for a response. The other one has opened the door and is heading up the stairs.</p><p>Voice: (silence)</p><p></p><p>Round G:</p><p>More waiting and walking by the other.</p><p>Voice: "Blackerly"?</p></blockquote><p></p>
[QUOTE="Guest 11456, post: 6329358"] I am going to explain what happens in rounds so that you can tell me when you wish to strike. If you signal and then open the door to the office and door to the mess hall simultaneously then we will start the surprise round at that point. If you have other plans please let me know. Please let me know after which round you want to strike. Once Piston Honda has posted the time of the strike I will post the updated map and initiative order and we'll get on with combat. Round A: You hear the main doors open and people walking. Voice: "Where are the guards?" Round B: You hear people walking, getting closer. Voice: "Have they left their posts?" Round C: You hear people walking, getting closer. Voice: "You! Head upstairs to see if they are up there!" Round D: You hear people walking, almost to the door. One of them has picked up his speed and has walked past your doors. Voice: "Now maybe we can find the sergeant." Round E: You hear people stop at the door to the office and someone is knocking. The other one has gotten to the door to the cell blocks and is opening that door (at the end of the hall). Voice: "Sergeant Blackerly! You are late for the guard shift change!" Round F: The people outside seem to be waiting for a response. The other one has opened the door and is heading up the stairs. Voice: (silence) Round G: More waiting and walking by the other. Voice: "Blackerly"? [/QUOTE]
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