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[IC] WD's Against the Orcs
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<blockquote data-quote="Walking Dad" data-source="post: 4463166" data-attributes="member: 59043"><p><strong>Round 1, completed!</strong></p><p></p><p>Surprise Round</p><p></p><p>As <u>Nerve</u> spots the enemies he slowly gets lower to the ground, making sure they haven't noticed him yet. Then he moves forward towards the gate, hugging the wall for as much cover as he can and hoping the orcs don't see him yet. He has luck, because the group is rather occupied.</p><p></p><p></p><p>Round 1</p><p>The <u>ogre</u> smashes noisy through the barrier, cauthing the village defenders off-guard.</p><p><u>Argivion</u> reacts instantly, standing up and throws a fireball that oblirates most of the orcs orc and hurts both the ogre and the dire wolf.</p><p><u>Mordok</u> hears the noise, at moves toward it, instructing the guard to remain on it's post.</p><p><u>William</u> stands up and moves towards the door drawing his weapon along the way.</p><p>Roused by the noise, <u>Paranthraxus</u> grabs a sunrod from his pack and tries to rush out of the building, but the entrance is on the east side and villagers sleep in his way.</p><p>The <u>orc</u>s and the <u>dire wolf</u> move in, killing the guards.</p><p>As the orcs and their allies surge through the broken gates, <u>Nerve</u> mutters an elven curse under his breath. Then he draws his frosty shuriken and whips it towards the overgrown wolf before attempting to bound over the wall and into the village to try to stem the flow of orcs. But he somehow slips at the climbing.</p><p></p><p></p><p>[sblock=ooc]</p><p><a href="http://invisiblecastle.com/roller/view/1728645/" target="_blank">Initiative (Wolf, Ogre, Orc, Drudges) (1d20+7=11, 1d20+4=21, 1d20+3=23, 1d20=14)</a></p><p><a href="http://invisiblecastle.com/roller/view/1728648/" target="_blank">Initiative (Argivion, Mordok) (1d20+7=27, 1d20+6=21)</a></p><p><a href="http://invisiblecastle.com/roller/view/1728654/" target="_blank">Initiative (Guards) (1d20=10)</a></p><p></p><p>Nerve moves to K16</p><p></p><p>Ogre smashes gate (GM fiat)</p><p>Argivion stands up, Fireball centered on F6</p><p><a href="http://invisiblecastle.com/roller/view/1728662/" target="_blank">Argivion Fireball (ogre, D7, damage (1d20+9=15, 1d20+9=29, 3d6+9=20)</a> miss ogre for 10 damage, crits D7 dead</p><p><a href="http://invisiblecastle.com/roller/view/1728848/" target="_blank">Argivion Fireball (Dire Wolf, D1, D4, D5, D6, D8) (1d20+9=28, 1d20+9=14, 1d20+9=25, 1d20+9=14, 1d20+9=12, 1d20+9=28)</a></p><p>Mordock movement towards map.</p><p>Dire Wolf Hit for 20, Kills all Ds, but 2+3</p><p>William & Para movement, see map.</p><p>Orcs move, see map.</p><p><a href="http://invisiblecastle.com/roller/view/1728680/" target="_blank">Drudge 1 2 5 6 attacks (1d20+9=23, 1d20+9=13, 1d20+9=16, 1d20+9=27)</a> and wolf move see map and kill Guards.</p><p>Nerve hit Dire Wolf for 19 damage. Soory no success with a one.</p><p></p><p>[sblock=Initiative]</p><p>Ogre 21</p><p><strong>Argivion 27 (delayed after ogre)</strong></p><p><strong>Mordok 22</strong> <strong>(delayed after ogre)</strong></p><p><strong>William 19</strong></p><p><strong>Paranthraxus 15</strong></p><p><strong></strong>Orcs 14</p><p>Dire Wolf 11</p><p><strong> Nerve 10</strong></p><p> [/sblock]</p><p></p><p>[sblock=HP and Conditions]</p><p><strong>Argivion 36 / 40</strong></p><p><strong>Mordok 53 / 53</strong> </p><p><strong>Nerve 42 / 44</strong></p><p><strong>William 56 / 56</strong></p><p><strong>Paranthraxus 46 / 46</strong></p><p>Ogre -10</p><p>Dire Wolf -39, <span style="color: Red">bloodied</span></p><p>D2</p><p>D3</p><p>[/sblock][/sblock]</p></blockquote><p></p>
[QUOTE="Walking Dad, post: 4463166, member: 59043"] [b]Round 1, completed![/b] Surprise Round As [U]Nerve[/U] spots the enemies he slowly gets lower to the ground, making sure they haven't noticed him yet. Then he moves forward towards the gate, hugging the wall for as much cover as he can and hoping the orcs don't see him yet. He has luck, because the group is rather occupied. Round 1 The [U]ogre[/U] smashes noisy through the barrier, cauthing the village defenders off-guard. [U]Argivion[/U] reacts instantly, standing up and throws a fireball that oblirates most of the orcs orc and hurts both the ogre and the dire wolf. [U]Mordok[/U] hears the noise, at moves toward it, instructing the guard to remain on it's post. [U]William[/U] stands up and moves towards the door drawing his weapon along the way. Roused by the noise, [U]Paranthraxus[/U] grabs a sunrod from his pack and tries to rush out of the building, but the entrance is on the east side and villagers sleep in his way. The [U]orc[/U]s and the [U]dire wolf[/U] move in, killing the guards. As the orcs and their allies surge through the broken gates, [U]Nerve[/U] mutters an elven curse under his breath. Then he draws his frosty shuriken and whips it towards the overgrown wolf before attempting to bound over the wall and into the village to try to stem the flow of orcs. But he somehow slips at the climbing. [sblock=ooc] [URL="http://invisiblecastle.com/roller/view/1728645/"]Initiative (Wolf, Ogre, Orc, Drudges) (1d20+7=11, 1d20+4=21, 1d20+3=23, 1d20=14)[/URL] [URL="http://invisiblecastle.com/roller/view/1728648/"]Initiative (Argivion, Mordok) (1d20+7=27, 1d20+6=21)[/URL] [URL="http://invisiblecastle.com/roller/view/1728654/"]Initiative (Guards) (1d20=10)[/URL] Nerve moves to K16 Ogre smashes gate (GM fiat) Argivion stands up, Fireball centered on F6 [URL="http://invisiblecastle.com/roller/view/1728662/"]Argivion Fireball (ogre, D7, damage (1d20+9=15, 1d20+9=29, 3d6+9=20)[/URL] miss ogre for 10 damage, crits D7 dead [URL="http://invisiblecastle.com/roller/view/1728848/"]Argivion Fireball (Dire Wolf, D1, D4, D5, D6, D8) (1d20+9=28, 1d20+9=14, 1d20+9=25, 1d20+9=14, 1d20+9=12, 1d20+9=28)[/URL] Mordock movement towards map. Dire Wolf Hit for 20, Kills all Ds, but 2+3 William & Para movement, see map. Orcs move, see map. [URL="http://invisiblecastle.com/roller/view/1728680/"]Drudge 1 2 5 6 attacks (1d20+9=23, 1d20+9=13, 1d20+9=16, 1d20+9=27)[/URL] and wolf move see map and kill Guards. Nerve hit Dire Wolf for 19 damage. Soory no success with a one. [sblock=Initiative] Ogre 21 [B]Argivion 27 (delayed after ogre) Mordok 22[/B] [B](delayed after ogre)[/B] [B]William 19 Paranthraxus 15 [/B]Orcs 14 Dire Wolf 11 [B] Nerve 10[/B] [/sblock] [sblock=HP and Conditions] [B]Argivion 36 / 40 Mordok 53 / 53[/B] [B]Nerve 42 / 44 William 56 / 56 Paranthraxus 46 / 46[/B] Ogre -10 Dire Wolf -39, [COLOR=Red]bloodied[/COLOR] D2 D3 [/sblock][/sblock] [/QUOTE]
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