Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Play by Post
[IC] WD's Against the Orcs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Niehaus" data-source="post: 4489215" data-attributes="member: 75215"><p>Once William and his crew are done working on the log traps they head to the eastern side of town to help Argivion and Morduk with their projects. <span style="color: Yellow">"Setting up the log traps went more quickly than I expected so we thought you gents could use a hand digging in this muck." <span style="color: White">With that that Halfling grabs a shovel that's obviously to big for him and directs those with him to do the same.</span></span></p><p><span style="color: Yellow"><span style="color: White"></span></span></p><p><span style="color: Yellow"><span style="color: White">As the paladin wrestles with his large implement he mentions to Argivion, <span style="color: Yellow">"This should free up some of your workers to make spikes and caltrops to give these holes alittle extra zing!" <span style="color: White">The Halfling can't hide a grin as he thinks about the mischief their traps might cause.</span></span></span></span></p><p><span style="color: Yellow"><span style="color: White"></span></span></p><p><span style="color: Yellow"><span style="color: White">[sblock]Placing seven spiked pits total. Three at L 23-25 and four at M 22-25 This should form one large hole of spikey destruction for the orcs to trudge threw.</span></span></p><p><span style="color: Yellow"><span style="color: White"></span></span></p><p><span style="color: Yellow"><span style="color: White">Just behind the pit I'd like to put a row of caltrops in N 23-25 to make it harder to move out of the pits. And that should eat up all ten points two points on the log traps, seven points on the spiked pits, and one point for the three squares of caltops.</span></span></p><p><span style="color: Yellow"><span style="color: White"></span></span></p><p><span style="color: Yellow"><span style="color: White">As long as none of the other players have anything to amend to this I think we're ready for some orcs.[/sblock]</span></span></p><p><span style="color: Yellow"><span style="color: White"></span></span></p></blockquote><p></p>
[QUOTE="Niehaus, post: 4489215, member: 75215"] Once William and his crew are done working on the log traps they head to the eastern side of town to help Argivion and Morduk with their projects. [COLOR=Yellow]"Setting up the log traps went more quickly than I expected so we thought you gents could use a hand digging in this muck." [COLOR=White]With that that Halfling grabs a shovel that's obviously to big for him and directs those with him to do the same. As the paladin wrestles with his large implement he mentions to Argivion, [COLOR=Yellow]"This should free up some of your workers to make spikes and caltrops to give these holes alittle extra zing!" [COLOR=White]The Halfling can't hide a grin as he thinks about the mischief their traps might cause.[/COLOR][/COLOR] [sblock]Placing seven spiked pits total. Three at L 23-25 and four at M 22-25 This should form one large hole of spikey destruction for the orcs to trudge threw. Just behind the pit I'd like to put a row of caltrops in N 23-25 to make it harder to move out of the pits. And that should eat up all ten points two points on the log traps, seven points on the spiked pits, and one point for the three squares of caltops. As long as none of the other players have anything to amend to this I think we're ready for some orcs.[/sblock] [/COLOR][/COLOR] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[IC] WD's Against the Orcs
Top