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<blockquote data-quote="evillives" data-source="post: 4041309" data-attributes="member: 59787"><p><strong>Checking the Math</strong></p><p></p><p>Using JohnSnow's solution for the Pit Fiend stats yields some interesting nuggets to ponder until the D&D Experience:</p><p></p><p>Fort = 10 (base + 13 (con mod +1/2 level) yields 23, or 10 short</p><p>Ref = 10 (base) + 16 (dex mod + 1/2 level) yields 26 or 5 short</p><p>Will = 10 (base) + 13 (wis mod + 1/2 level) yields 23 or 6 short</p><p></p><p>Nugget #1: Do elementals get their Con mod as a bonus to their three prime defenses because they are, you know, made out of the elements and stuff? If so, the new tally is:</p><p></p><p>Fort= 6 short</p><p>Ref= 1 short</p><p>Will= 2 short</p><p></p><p>Wild Guess: The Ice Archon's class bonuses to defenses are +1 Fort, +1 Ref and +2 Will,</p><p>leaving an unexplained +5 for Fort.</p><p></p><p>Nugget #2: Do elementals get a +5 bonus to their Fort defense because they are made out of elements and therefore hard to poison, transform, strangle, etc?</p><p></p><p>Query: If Nugget #2 (and the math and guesses leading up to it) is correct, will that also be the case for undead and other critter types that were once immune to poison, death effects and assorted nastinesses?</p><p></p><p>Three weeks....</p></blockquote><p></p>
[QUOTE="evillives, post: 4041309, member: 59787"] [b]Checking the Math[/b] Using JohnSnow's solution for the Pit Fiend stats yields some interesting nuggets to ponder until the D&D Experience: Fort = 10 (base + 13 (con mod +1/2 level) yields 23, or 10 short Ref = 10 (base) + 16 (dex mod + 1/2 level) yields 26 or 5 short Will = 10 (base) + 13 (wis mod + 1/2 level) yields 23 or 6 short Nugget #1: Do elementals get their Con mod as a bonus to their three prime defenses because they are, you know, made out of the elements and stuff? If so, the new tally is: Fort= 6 short Ref= 1 short Will= 2 short Wild Guess: The Ice Archon's class bonuses to defenses are +1 Fort, +1 Ref and +2 Will, leaving an unexplained +5 for Fort. Nugget #2: Do elementals get a +5 bonus to their Fort defense because they are made out of elements and therefore hard to poison, transform, strangle, etc? Query: If Nugget #2 (and the math and guesses leading up to it) is correct, will that also be the case for undead and other critter types that were once immune to poison, death effects and assorted nastinesses? Three weeks.... [/QUOTE]
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