Christopher Barnhart
First Post
We are now doing our second kickstarter for the Ice Kingdoms.
Deep in the heart of Mount Surtur an ancient evil long thought vanquished is stirring. Can your heroes protect the Ice Kingdoms from the legacy of the fire giants?
The Ice Kingdoms is a fantasy setting inspired by and designed for old school RPGs. We love the ‘feel’ of old school games (such as pre-3rd Edition Dungeons and Dragons) and their rules, so we are creating game material that is compatible with several modern game systems that use the Open Game License to ‘retro-clone’ those classic games. The Ice Kingdoms is compatible with OSRIC and For Gold & Glory, and our books can also be used with Swords & Wizardry, Basic Fantasy Role-Playing, and Labyrinth Lord with only very minimal conversion, as well as the original editions upon which these games are based. We are currently working to convert our earlier projects to other game systems such as Pathfinder, 3rd Edition and 5th edition.
https://www.kickstarter.com/project...ms-the-fires-of-mount-surtur?ref=creator_nav#
Deep in the heart of Mount Surtur an ancient evil long thought vanquished is stirring. Can your heroes protect the Ice Kingdoms from the legacy of the fire giants?
The Ice Kingdoms is a fantasy setting inspired by and designed for old school RPGs. We love the ‘feel’ of old school games (such as pre-3rd Edition Dungeons and Dragons) and their rules, so we are creating game material that is compatible with several modern game systems that use the Open Game License to ‘retro-clone’ those classic games. The Ice Kingdoms is compatible with OSRIC and For Gold & Glory, and our books can also be used with Swords & Wizardry, Basic Fantasy Role-Playing, and Labyrinth Lord with only very minimal conversion, as well as the original editions upon which these games are based. We are currently working to convert our earlier projects to other game systems such as Pathfinder, 3rd Edition and 5th edition.
https://www.kickstarter.com/project...ms-the-fires-of-mount-surtur?ref=creator_nav#