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Ice touched behir
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<blockquote data-quote="brad-pet" data-source="post: 5719093" data-attributes="member: 48798"><p><span style="color: Wheat">Hi,</span></p><p><span style="color: Wheat"></span></p><p><span style="color: Wheat">What do you thinck of my ice touched Behir ? I use the multi activation taken from from the Behir Young Adult.</span> <span style="color: Wheat"></span></p><p><span style="color: Wheat">Howerver I don't know exactly how saves and power recharges works.</span></p><p><span style="color: Wheat">Since each activation is a "turn" it seems it can takes angoing damage and makes saves after each turn ?</span></p><p><span style="color: Wheat"></span></p><p><span style="color: Wheat"><strong>[FONT=&quot]Icetouched Behir[/FONT]</strong></span> <span style="color: Wheat"></span></p><p><span style="color: Wheat"></span> <p style="text-align: right"><p style="text-align: right"><span style="color: Wheat"><strong>[FONT=&quot]Level 14 Solo Soldier[/FONT]</strong></span></p> </p><p> <span style="color: Wheat">[FONT=&quot]Huge natural magical beast [/FONT]</span></p><p><span style="color: Wheat"></span> <p style="text-align: right"><p style="text-align: right"><span style="color: Wheat">[FONT=&quot]XP 5 000[/FONT]</span></p> </p><p> <span style="color: Wheat"><strong>[FONT=&quot]HP [/FONT]</strong></span><span style="color: Wheat">[FONT=&quot]705<strong>; Bloodied </strong>353[/FONT]</span></p><p><span style="color: Wheat"><strong>[FONT=&quot]AC [/FONT]</strong></span> <span style="color: Wheat">[FONT=&quot]32; <strong>Fortitude </strong>29; <strong>Reflex </strong>28; <strong>Will </strong>28[/FONT]</span></p><p><span style="color: Wheat"><strong>[FONT=&quot]Speed [/FONT]</strong></span> <span style="color: Wheat">[FONT=&quot]7 (ice walk), climb 7[/FONT]</span></p><p><span style="color: Wheat"><strong>[FONT=&quot]Resist [/FONT]</strong></span> <span style="color: Wheat">[FONT=&quot] 10 cold, 10 lightning[/FONT]</span></p><p><span style="color: Wheat"><strong>[FONT=&quot]Saving Throws [/FONT]</strong></span> <span style="color: Wheat">[FONT=&quot]+5; <strong>Action Points </strong>2[/FONT]</span></p><p><span style="color: Wheat"></span> <p style="text-align: right"><p style="text-align: right"><span style="color: Wheat"><strong>[FONT=&quot]Initiative[/FONT]</strong></span><span style="color: Wheat">[FONT=&quot] +14[/FONT]</span></p> </p><p> <p style="text-align: right"><p style="text-align: right"><span style="color: Wheat"><strong>[FONT=&quot]Perception [/FONT]</strong></span><span style="color: Wheat">[FONT=&quot]+12[/FONT]</span></p> </p><p> <p style="text-align: right"><p style="text-align: right"><span style="color: Wheat">[FONT=&quot]Tremorsense 10[/FONT]</span></p> </p><p> <span style="color: Wheat"><strong>[FONT=&quot]Traits[/FONT]</strong></span></p><p><span style="color: Wheat"><strong>[FONT=&quot]Aura 3 Frozen Lighting storm[/FONT]</strong></span> <span style="color: Wheat"></span></p><p><span style="color: Wheat"></span> <span style="color: Wheat">[FONT=&quot]An enemy that start its turn in the aura takes 5 lightning and is slowed until the end of its turn.[/FONT]</span></p><p><span style="color: Wheat"><strong>[FONT=&quot]Lightning Leap[/FONT]</strong></span> <span style="color: Wheat"></span></p><p><span style="color: Wheat"></span> <span style="color: Wheat">[FONT=&quot]The behir acts three times in a round, on initiative counts 30, 20, and 10. It cannot delay or ready actions. On each turn in the round, it has a standard action to use. It can turn a standard action into a move action if it wants or replace it with a save against any effect. It can use one immediate action between each turn.[/FONT]</span></p><p><span style="color: Wheat"><strong>[FONT=&quot]Standard Actions[/FONT]</strong></span> <span style="color: Wheat"></span></p><p><span style="color: Wheat"></span> <span style="color: Wheat"><span style="font-family: 'DnD4Attack'">m </span><strong>[FONT=&quot]Claw • At-Will[/FONT]</strong></span></p><p><span style="color: Wheat"><em>[FONT=&quot]Attack: [/FONT]</em></span> <span style="color: Wheat">[FONT=&quot]Reach 3; +21 vs. AC[/FONT]</span></p><p><span style="color: Wheat"><em>[FONT=&quot]Hit: [/FONT]</em></span> <span style="color: Wheat">[FONT=&quot]3d8 + 6 damage.[/FONT]</span></p><p><span style="color: Wheat"></span> <span style="color: Wheat"><span style="font-family: 'DnD4Attack'">M </span><strong>[FONT=&quot]Devour • Recharge When no creature affected by this power[/FONT]</strong></span></p><p><span style="color: Wheat"><em>[FONT=&quot]Attack: [/FONT]</em></span> <span style="color: Wheat">[FONT=&quot]Reach 3; +19 vs. Reflex[/FONT]</span></p><p><span style="color: Wheat"><em>[FONT=&quot]Hit: [/FONT]</em></span> <span style="color: Wheat">[FONT=&quot]3d8 + 6 damage, and the target is swallowed. While swallowed, the target is grabbed and restrained. A swallowed creature has line of sight and line of effect only to the icetouched behir, and no creature has line of sight or line of effect to it. A creature that escapes the grab is no longer swallowed and appears in a space adjacent to the icetouched behir. An icetouched behir can move normally while it has a target grabbed in this way. When the icetouched behir dies, the target is no longer swallowed and can escape as a move action, appearing in the icetouched behir’s former space. Sustain Minor: The icetouched behir sustains the grab, and the target takes 15 damage.[/FONT]</span></p><p><span style="color: Wheat"></span> <span style="color: Wheat"><span style="font-family: 'DnD4Attack'">M </span><strong>[FONT=&quot]Bite[/FONT]</strong></span><span style="color: Wheat">[FONT=&quot] (lightning)<strong> • At-Will</strong>[/FONT]</span></p><p><span style="color: Wheat"><em>[FONT=&quot]Attack: [/FONT]</em></span> <span style="color: Wheat">[FONT=&quot]Reach 3; +21 vs. AC[/FONT]</span></p><p><span style="color: Wheat"><em>[FONT=&quot]Hit: [/FONT]</em></span> <span style="color: Wheat">[FONT=&quot]2d8 + 6 damage plus 1d8 lightning damage, and any creature within 3 squares of the target takes 1d8 lightning damage.[/FONT]</span></p><p><span style="color: Wheat"></span> <span style="color: Wheat"><span style="font-family: 'DnD4Attack'">C </span><strong>[FONT=&quot]Frozen [/FONT]</strong><strong>[FONT=&quot]Lightning Breath[/FONT]</strong></span><span style="color: Wheat">[FONT=&quot] (lightning)<strong> • Recharge </strong>[/FONT]<strong>[FONT=&quot]5 6 [/FONT]</strong><strong>[FONT=&quot](on init 30)[/FONT]</strong></span></p><p><span style="color: Wheat"><em>[FONT=&quot]Attack: [/FONT]</em></span> <span style="color: Wheat">[FONT=&quot]Close burst 1; +17 vs. Reflex[/FONT]</span></p><p><span style="color: Wheat"><em>[FONT=&quot]Hit: [/FONT]</em></span> <span style="color: Wheat">[FONT=&quot]3d10 + 6 lightning damage , 5 ongoing cold damage and the target is immobilized (save ends both)[/FONT]</span></p><p><span style="color: Wheat"><em>[FONT=&quot]Miss: [/FONT]</em></span> <span style="color: Wheat">[FONT=&quot]Half damage.[/FONT]</span></p><p><span style="color: Wheat"></span> <span style="color: Wheat"><span style="font-family: 'DnD4Attack'">C </span><strong>[FONT=&quot]Thunderleg Stomp • At-Will[/FONT]</strong></span></p><p><span style="color: Wheat"><em>[FONT=&quot]Attack: [/FONT]</em></span> <span style="color: Wheat">[FONT=&quot]Close burst 3; +17 vs. Fortitude[/FONT]</span></p><p><span style="color: Wheat"><em>[FONT=&quot]Hit: [/FONT]</em></span> <span style="color: Wheat">[FONT=&quot]2d8 + 6 damage, and the target is knocked prone.[/FONT]</span></p><p><span style="color: Wheat"><strong>[FONT=&quot]Str [/FONT]</strong></span> <span style="color: Wheat">[FONT=&quot]23 (+13)[/FONT]</span></p><p><span style="color: Wheat"><strong>[FONT=&quot]Dex [/FONT]</strong></span> <span style="color: Wheat">[FONT=&quot]20 (+12)[/FONT]</span></p><p><span style="color: Wheat"><strong>[FONT=&quot]Wis [/FONT]</strong></span> <span style="color: Wheat">[FONT=&quot]21 (+12)[/FONT]</span></p><p><span style="color: Wheat"><strong>[FONT=&quot]Con [/FONT]</strong></span> <span style="color: Wheat">[FONT=&quot]21 (+12)[/FONT]</span></p><p><span style="color: Wheat"><strong>[FONT=&quot]Int [/FONT]</strong></span> <span style="color: Wheat">[FONT=&quot]7 (+5)[/FONT]</span></p><p><span style="color: Wheat"><strong>[FONT=&quot]Cha [/FONT]</strong></span> <span style="color: Wheat">[FONT=&quot]13 (+8)[/FONT]</span></p><p><span style="color: Wheat"><strong>[FONT=&quot]Alignment [/FONT]</strong></span> <span style="color: Wheat">[FONT=&quot]unaligned<strong> Languages </strong>Common, Draconic[/FONT]</span></p></blockquote><p></p>
[QUOTE="brad-pet, post: 5719093, member: 48798"] [COLOR=Wheat]Hi, What do you thinck of my ice touched Behir ? I use the multi activation taken from from the Behir Young Adult.[/COLOR] [COLOR=Wheat] Howerver I don't know exactly how saves and power recharges works. Since each activation is a "turn" it seems it can takes angoing damage and makes saves after each turn ? [B][FONT="]Icetouched Behir[/FONT][/B][/COLOR] [COLOR=Wheat] [/COLOR] [RIGHT][RIGHT][COLOR=Wheat][B][FONT="]Level 14 Solo Soldier[/FONT][/B][/COLOR][/RIGHT] [/RIGHT] [COLOR=Wheat][FONT="]Huge natural magical beast [/FONT] [/COLOR] [RIGHT][RIGHT][COLOR=Wheat][FONT="]XP 5 000[/FONT][/COLOR][/RIGHT] [/RIGHT] [COLOR=Wheat][B][FONT="]HP [/FONT][/B][/COLOR][COLOR=Wheat][FONT="]705[B]; Bloodied [/B]353[/FONT] [B][FONT="]AC [/FONT][/B][/COLOR] [COLOR=Wheat][FONT="]32; [B]Fortitude [/B]29; [B]Reflex [/B]28; [B]Will [/B]28[/FONT] [B][FONT="]Speed [/FONT][/B][/COLOR] [COLOR=Wheat][FONT="]7 (ice walk), climb 7[/FONT] [B][FONT="]Resist [/FONT][/B][/COLOR] [COLOR=Wheat][FONT="] 10 cold, 10 lightning[/FONT] [B][FONT="]Saving Throws [/FONT][/B][/COLOR] [COLOR=Wheat][FONT="]+5; [B]Action Points [/B]2[/FONT] [/COLOR] [RIGHT][RIGHT][COLOR=Wheat][B][FONT="]Initiative[/FONT][/B][/COLOR][COLOR=Wheat][FONT="] +14[/FONT][/COLOR][/RIGHT] [/RIGHT] [RIGHT][RIGHT][COLOR=Wheat][B][FONT="]Perception [/FONT][/B][/COLOR][COLOR=Wheat][FONT="]+12[/FONT][/COLOR][/RIGHT] [/RIGHT] [RIGHT][RIGHT][COLOR=Wheat][FONT="]Tremorsense 10[/FONT][/COLOR][/RIGHT] [/RIGHT] [COLOR=Wheat][B][FONT="]Traits[/FONT][/B] [B][FONT="]Aura 3 Frozen Lighting storm[/FONT][/B][/COLOR] [COLOR=Wheat] [/COLOR] [COLOR=Wheat][FONT="]An enemy that start its turn in the aura takes 5 lightning and is slowed until the end of its turn.[/FONT] [B][FONT="]Lightning Leap[/FONT][/B][/COLOR] [COLOR=Wheat] [/COLOR] [COLOR=Wheat][FONT="]The behir acts three times in a round, on initiative counts 30, 20, and 10. It cannot delay or ready actions. On each turn in the round, it has a standard action to use. It can turn a standard action into a move action if it wants or replace it with a save against any effect. It can use one immediate action between each turn.[/FONT] [B][FONT="]Standard Actions[/FONT][/B][/COLOR] [COLOR=Wheat] [/COLOR] [COLOR=Wheat][FONT=DnD4Attack]m [/FONT][B][FONT="]Claw • At-Will[/FONT][/B] [I][FONT="]Attack: [/FONT][/I][/COLOR] [COLOR=Wheat][FONT="]Reach 3; +21 vs. AC[/FONT] [I][FONT="]Hit: [/FONT][/I][/COLOR] [COLOR=Wheat][FONT="]3d8 + 6 damage.[/FONT] [/COLOR] [COLOR=Wheat][FONT=DnD4Attack]M [/FONT][B][FONT="]Devour • Recharge When no creature affected by this power[/FONT][/B] [I][FONT="]Attack: [/FONT][/I][/COLOR] [COLOR=Wheat][FONT="]Reach 3; +19 vs. Reflex[/FONT] [I][FONT="]Hit: [/FONT][/I][/COLOR] [COLOR=Wheat][FONT="]3d8 + 6 damage, and the target is swallowed. While swallowed, the target is grabbed and restrained. A swallowed creature has line of sight and line of effect only to the icetouched behir, and no creature has line of sight or line of effect to it. A creature that escapes the grab is no longer swallowed and appears in a space adjacent to the icetouched behir. An icetouched behir can move normally while it has a target grabbed in this way. When the icetouched behir dies, the target is no longer swallowed and can escape as a move action, appearing in the icetouched behir’s former space. Sustain Minor: The icetouched behir sustains the grab, and the target takes 15 damage.[/FONT] [/COLOR] [COLOR=Wheat][FONT=DnD4Attack]M [/FONT][B][FONT="]Bite[/FONT][/B][/COLOR][COLOR=Wheat][FONT="] (lightning)[B] • At-Will[/B][/FONT] [I][FONT="]Attack: [/FONT][/I][/COLOR] [COLOR=Wheat][FONT="]Reach 3; +21 vs. AC[/FONT] [I][FONT="]Hit: [/FONT][/I][/COLOR] [COLOR=Wheat][FONT="]2d8 + 6 damage plus 1d8 lightning damage, and any creature within 3 squares of the target takes 1d8 lightning damage.[/FONT] [/COLOR] [COLOR=Wheat][FONT=DnD4Attack]C [/FONT][B][FONT="]Frozen [/FONT][/B][B][FONT="]Lightning Breath[/FONT][/B][/COLOR][COLOR=Wheat][FONT="] (lightning)[B] • Recharge [/B][/FONT][B][FONT="]5 6 [/FONT][/B][B][FONT="](on init 30)[/FONT][/B] [I][FONT="]Attack: [/FONT][/I][/COLOR] [COLOR=Wheat][FONT="]Close burst 1; +17 vs. Reflex[/FONT] [I][FONT="]Hit: [/FONT][/I][/COLOR] [COLOR=Wheat][FONT="]3d10 + 6 lightning damage , 5 ongoing cold damage and the target is immobilized (save ends both)[/FONT] [I][FONT="]Miss: [/FONT][/I][/COLOR] [COLOR=Wheat][FONT="]Half damage.[/FONT] [/COLOR] [COLOR=Wheat][FONT=DnD4Attack]C [/FONT][B][FONT="]Thunderleg Stomp • At-Will[/FONT][/B] [I][FONT="]Attack: [/FONT][/I][/COLOR] [COLOR=Wheat][FONT="]Close burst 3; +17 vs. Fortitude[/FONT] [I][FONT="]Hit: [/FONT][/I][/COLOR] [COLOR=Wheat][FONT="]2d8 + 6 damage, and the target is knocked prone.[/FONT] [B][FONT="]Str [/FONT][/B][/COLOR] [COLOR=Wheat][FONT="]23 (+13)[/FONT] [B][FONT="]Dex [/FONT][/B][/COLOR] [COLOR=Wheat][FONT="]20 (+12)[/FONT] [B][FONT="]Wis [/FONT][/B][/COLOR] [COLOR=Wheat][FONT="]21 (+12)[/FONT] [B][FONT="]Con [/FONT][/B][/COLOR] [COLOR=Wheat][FONT="]21 (+12)[/FONT] [B][FONT="]Int [/FONT][/B][/COLOR] [COLOR=Wheat][FONT="]7 (+5)[/FONT] [B][FONT="]Cha [/FONT][/B][/COLOR] [COLOR=Wheat][FONT="]13 (+8)[/FONT] [B][FONT="]Alignment [/FONT][/B][/COLOR] [COLOR=Wheat][FONT="]unaligned[B] Languages [/B]Common, Draconic[/FONT][/COLOR] [/QUOTE]
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