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Icemist and Beyond: Characters from Small Beginnings
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<blockquote data-quote="dshai527" data-source="post: 458967" data-attributes="member: 4469"><p>The Shimmering Sword was designed to get them through the initial fight with the raiding kobolds and to show the group what goodies awaited them as the adventure continued (Sad to say most of these have gone un-noticed, who would have predicted that they would take the mission so seriously that they didn't investigate anything but rather felt speed was necessary to save the lives of the children.) </p><p></p><p>In that first fight, Worm did do some massive damage with the weapon and Lizon probably would have let him use it to go questing with if he had gone along. Unfortunately things did not work out that way for our heroes and the big lug was forced to stay home as an NPC. (I decided not to allow him to go with the group because I did not want to play Worm one way and have the player return to play him another way. That and the fact that in the last campaign the NPC became party leader and that just took some of the wind out of the game, but in character it just sorta happened and nothing ever happened to change it.) </p><p></p><p></p><p>I love creating unique magic items and I hope to show a few off as the game goes on. (I wish I could show some of the ones they missed, but I stil lwanna use them later.)</p></blockquote><p></p>
[QUOTE="dshai527, post: 458967, member: 4469"] The Shimmering Sword was designed to get them through the initial fight with the raiding kobolds and to show the group what goodies awaited them as the adventure continued (Sad to say most of these have gone un-noticed, who would have predicted that they would take the mission so seriously that they didn't investigate anything but rather felt speed was necessary to save the lives of the children.) In that first fight, Worm did do some massive damage with the weapon and Lizon probably would have let him use it to go questing with if he had gone along. Unfortunately things did not work out that way for our heroes and the big lug was forced to stay home as an NPC. (I decided not to allow him to go with the group because I did not want to play Worm one way and have the player return to play him another way. That and the fact that in the last campaign the NPC became party leader and that just took some of the wind out of the game, but in character it just sorta happened and nothing ever happened to change it.) I love creating unique magic items and I hope to show a few off as the game goes on. (I wish I could show some of the ones they missed, but I stil lwanna use them later.) [/QUOTE]
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