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<blockquote data-quote="Chris_Nightwing" data-source="post: 5852653" data-attributes="member: 882"><p>See, Paladins started out as a very specific case of a combat-heavy, lawful good, reduced magic Cleric. They became more generic, and frankly rather vague, in 4th Edition.</p><p></p><p>This is a golden opportunity to make the distinction clear. Either Paladins fight for their gods or they fight for some metaphysical concept (Good, Evil, Quantum Physics..). If they fight for their gods, then they are the warriors and clerics/priests are not.</p><p></p><p>(Sidenote: even a priest of peace and love might want a warrior, to destroy undead for instance, but might impose a nonlethal rule on their activities).</p><p></p><p>I prefer Paladins of Gods. Both they and Clerics are therefore God-influenced, not generic. Clerics are less combative, and although a God of War might have battle-ready Clerics, they would have brutal Paladins.</p></blockquote><p></p>
[QUOTE="Chris_Nightwing, post: 5852653, member: 882"] See, Paladins started out as a very specific case of a combat-heavy, lawful good, reduced magic Cleric. They became more generic, and frankly rather vague, in 4th Edition. This is a golden opportunity to make the distinction clear. Either Paladins fight for their gods or they fight for some metaphysical concept (Good, Evil, Quantum Physics..). If they fight for their gods, then they are the warriors and clerics/priests are not. (Sidenote: even a priest of peace and love might want a warrior, to destroy undead for instance, but might impose a nonlethal rule on their activities). I prefer Paladins of Gods. Both they and Clerics are therefore God-influenced, not generic. Clerics are less combative, and although a God of War might have battle-ready Clerics, they would have brutal Paladins. [/QUOTE]
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