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<blockquote data-quote="CleverNickName" data-source="post: 5856730" data-attributes="member: 50987"><p>In my sandbox 3.5E game, I allow sorcerers and wizards to choose the spell list they want to use (bard, cleric, druid, or sorcerer) at first level. Regardless of which list they choose, the spells are considered to be arcane spells, and bonus feats, school specialization, spontaneous casting, familiars, etc., all remain the same.</p><p></p><p>It has done wonders for spellcaster versatility.</p><p></p><p>If someone wants to play a "righteous warrior" type of character, the Paladin or the Cleric is the obvious choice. But if someone wants to play a "cloistered priest" or an "academic healer" type of character, they choose the Wizard or Sorcerer class and use the cleric's spell list. Want an academic, druid-like "eco-mage" who studies earth magic? How about a Professor of Music Studies at the local Mage Guild? All covered.</p><p></p><p>I've considered giving the Ranger the same treatment, for players who want a lot of combat and just a splash of magic. But so far, nobody has expressed any interest in that idea.</p></blockquote><p></p>
[QUOTE="CleverNickName, post: 5856730, member: 50987"] In my sandbox 3.5E game, I allow sorcerers and wizards to choose the spell list they want to use (bard, cleric, druid, or sorcerer) at first level. Regardless of which list they choose, the spells are considered to be arcane spells, and bonus feats, school specialization, spontaneous casting, familiars, etc., all remain the same. It has done wonders for spellcaster versatility. If someone wants to play a "righteous warrior" type of character, the Paladin or the Cleric is the obvious choice. But if someone wants to play a "cloistered priest" or an "academic healer" type of character, they choose the Wizard or Sorcerer class and use the cleric's spell list. Want an academic, druid-like "eco-mage" who studies earth magic? How about a Professor of Music Studies at the local Mage Guild? All covered. I've considered giving the Ranger the same treatment, for players who want a lot of combat and just a splash of magic. But so far, nobody has expressed any interest in that idea. [/QUOTE]
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