Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Iconic D&D Clerics (Blog)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Zustiur" data-source="post: 5989789" data-attributes="member: 1544"><p>I see this coming up again and again. There is a great deal of ground in which the three classes can be separated. Kevtar already gave a very good explanation, yet it doesn't match up with my own imaginings. So for what it's worth, here are my feelings on the classes:</p><p></p><p>○ A paladin is a chosen weapon of the gods. Their calling is impossible to ignore. A cleric may feel a calling, but takes the choice to become a divine warrior. Likewise the priest may feel a calling, but still has the option to lead a normal life rather than taking holy orders. The paladin has no choice in this.</p><p>○ A paladin is taught the skills most appropriate to one of their calling, typically this means martial combat. A cleric blends martial combat training with training in holy prayers (particularly those that compliment their martial abilities). A priest is taught only holy prayers, and gains significantly more power in them than the cleric.</p><p>○ A paladin receives most of his magical abilities through holy blessing. He can channel divine power, but has little control over it. A cleric can channel divine power and has moderate control over it. A priest can channel divine power, bending it to his will at a moment's notice. </p><p>○ A paladin's magic tends to be focused on himself (buffs), his enemy (smite), or those other than himself (lay on hands). He cannot re-direct these abilities. A cleric's magic is focused on support and healing. A priest's magic covers support and healing whilst also being his primary form of combat power (ala invoker/laser cleric)</p></blockquote><p></p>
[QUOTE="Zustiur, post: 5989789, member: 1544"] I see this coming up again and again. There is a great deal of ground in which the three classes can be separated. Kevtar already gave a very good explanation, yet it doesn't match up with my own imaginings. So for what it's worth, here are my feelings on the classes: ○ A paladin is a chosen weapon of the gods. Their calling is impossible to ignore. A cleric may feel a calling, but takes the choice to become a divine warrior. Likewise the priest may feel a calling, but still has the option to lead a normal life rather than taking holy orders. The paladin has no choice in this. ○ A paladin is taught the skills most appropriate to one of their calling, typically this means martial combat. A cleric blends martial combat training with training in holy prayers (particularly those that compliment their martial abilities). A priest is taught only holy prayers, and gains significantly more power in them than the cleric. ○ A paladin receives most of his magical abilities through holy blessing. He can channel divine power, but has little control over it. A cleric can channel divine power and has moderate control over it. A priest can channel divine power, bending it to his will at a moment's notice. ○ A paladin's magic tends to be focused on himself (buffs), his enemy (smite), or those other than himself (lay on hands). He cannot re-direct these abilities. A cleric's magic is focused on support and healing. A priest's magic covers support and healing whilst also being his primary form of combat power (ala invoker/laser cleric) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Iconic D&D Clerics (Blog)
Top