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"Iconic" encounters for a 1st lvl Points of Light PbP game
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<blockquote data-quote="Graf" data-source="post: 4465776" data-attributes="member: 3087"><p>So the game died and came back.</p><p></p><p>Gotta make a new fight. We need some fungi-guys who are corrupted. They're a bit expensive (3rd level minions) but...</p><p></p><p>[sblock=Corrupted Fungi-men] Level 3 Minion</p><p>Medium natural animate (plant) XP 38</p><p>Initiative –2 Senses Perception –1; </p><p>HP 1; a missed attack never damages a minion.</p><p>AC 13; Fortitude 13, Reflex 9, Will 10</p><p>Immune disease, poison</p><p>Speed 4</p><p><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" />Slam (standard; at-will)</p><p>+6 vs. AC; 5 damage.</p><p>Alignment Unaligned Languages —</p><p>Str 14 (+2) Dex 6 (–2) Wis 8 (–1)</p><p>Con 10 (+0) Int 1 (–5) Cha 3 (–4)[/sblock]</p><p>4 is 152</p><p>And a boss</p><p></p><p>[sblock=Demonic Fungi-Shaman 175xp] Level 4 Artillery</p><p>Medium natural animate (plant) XP 175</p><p>Initiative +3 Senses Perception +3</p><p>Demonic aura 1; enemies in the aura take a –5 penalty to</p><p>attack rolls.</p><p>HP 46; Bloodied 23; see also death burst</p><p>Regeneration 5 (if the fungi takes radiant damage,</p><p>regeneration doesn’t function on its next turn)</p><p>AC 17; Fortitude 16, Reflex 14, Will 14</p><p>Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant</p><p>Speed 4</p><p><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> Slam (standard; at-will)</p><p>+8 vs. AC; 1d6 + 3 damage.</p><p><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> Demonic Dessication (standard; at-will) ✦ Arcana, Necrotic</p><p>The corruption corpse hurls a black glob of necrotic energy. Ranged</p><p>10; +7 vs. Reflex; 2d6 + 3 necrotic damage, and the target is</p><p>weakened (save ends).</p><p><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> Death Burst (when reduced to 0 hit points) ✦ Necrotic</p><p>The shaman melts, flooding the area with corrupting energy. Close burst 1; +7 vs. Fortitude; 2d6 + 3 necrotic damage.</p><p>Alignment Unaligned Languages —</p><p>Str 16 (+5) Dex 13 (+3) Wis 12 (+3)</p><p>Con 16 (+5) Int 4 (–1) Cha 3 (–2)[/sblock]</p><p></p><p>And his pet</p><p>[sblock=Demonic Fungal Swarm] Level 2 Soldier</p><p>Medium natural animate (plant, swarm) XP 125</p><p>Initiative +7 Senses Perception +7</p><p>Swarm Attack aura 1; the demonic fungal swarm makes a basic</p><p>attack as a free action against each enemy that begins its turn in</p><p>the aura.</p><p>HP 38; Bloodied 19</p><p>AC 18; Fortitude 15, Reflex 17, Will 14</p><p>Immune fear; Resist half damage from melee and ranged attacks;</p><p>Vulnerable 5 against close and area attacks.</p><p>Speed 7</p><p><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" />Swarm of Teeth (standard; at-will)</p><p>+8 vs. AC; 1d10 + 4 damage, or 2d10 + 4 damage against a</p><p>prone target.</p><p><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> Pull Down (minor; at-will)</p><p>+7 vs. Fortitude; the target is knocked prone.</p><p>Alignment Unaligned Languages —</p><p>Str 15 (+3) Dex 18 (+5) Wis 12 (+2)</p><p>Con 14 (+3) Int 2 (–3) Cha 10 (+1)[/sblock]</p></blockquote><p></p>
[QUOTE="Graf, post: 4465776, member: 3087"] So the game died and came back. Gotta make a new fight. We need some fungi-guys who are corrupted. They're a bit expensive (3rd level minions) but... [sblock=Corrupted Fungi-men] Level 3 Minion Medium natural animate (plant) XP 38 Initiative –2 Senses Perception –1; HP 1; a missed attack never damages a minion. AC 13; Fortitude 13, Reflex 9, Will 10 Immune disease, poison Speed 4 :bmelee:Slam (standard; at-will) +6 vs. AC; 5 damage. Alignment Unaligned Languages — Str 14 (+2) Dex 6 (–2) Wis 8 (–1) Con 10 (+0) Int 1 (–5) Cha 3 (–4)[/sblock] 4 is 152 And a boss [sblock=Demonic Fungi-Shaman 175xp] Level 4 Artillery Medium natural animate (plant) XP 175 Initiative +3 Senses Perception +3 Demonic aura 1; enemies in the aura take a –5 penalty to attack rolls. HP 46; Bloodied 23; see also death burst Regeneration 5 (if the fungi takes radiant damage, regeneration doesn’t function on its next turn) AC 17; Fortitude 16, Reflex 14, Will 14 Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant Speed 4 :melee: Slam (standard; at-will) +8 vs. AC; 1d6 + 3 damage. :ranged: Demonic Dessication (standard; at-will) ✦ Arcana, Necrotic The corruption corpse hurls a black glob of necrotic energy. Ranged 10; +7 vs. Reflex; 2d6 + 3 necrotic damage, and the target is weakened (save ends). :close: Death Burst (when reduced to 0 hit points) ✦ Necrotic The shaman melts, flooding the area with corrupting energy. Close burst 1; +7 vs. Fortitude; 2d6 + 3 necrotic damage. Alignment Unaligned Languages — Str 16 (+5) Dex 13 (+3) Wis 12 (+3) Con 16 (+5) Int 4 (–1) Cha 3 (–2)[/sblock] And his pet [sblock=Demonic Fungal Swarm] Level 2 Soldier Medium natural animate (plant, swarm) XP 125 Initiative +7 Senses Perception +7 Swarm Attack aura 1; the demonic fungal swarm makes a basic attack as a free action against each enemy that begins its turn in the aura. HP 38; Bloodied 19 AC 18; Fortitude 15, Reflex 17, Will 14 Immune fear; Resist half damage from melee and ranged attacks; Vulnerable 5 against close and area attacks. Speed 7 :bmelee:Swarm of Teeth (standard; at-will) +8 vs. AC; 1d10 + 4 damage, or 2d10 + 4 damage against a prone target. :melee: Pull Down (minor; at-will) +7 vs. Fortitude; the target is knocked prone. Alignment Unaligned Languages — Str 15 (+3) Dex 18 (+5) Wis 12 (+2) Con 14 (+3) Int 2 (–3) Cha 10 (+1)[/sblock] [/QUOTE]
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