Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Iconic Spells and Levels
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Falling Icicle" data-source="post: 5881485" data-attributes="member: 17077"><p>I disagree. One of the problems that 4e had was giving each and every class its own, entirely 100% unique list of powers/spells, even though many of them were basically the same power with a different name. This led to enormous wasted page count, entire books full of practically nothing but powers, and, IMO, alot of quantity over quality in power design, to make sure each class had enough powers.</p><p></p><p>While I think each class should have some unique powers/spells, I don't see any problem with overlap. In addition to avoiding all of the problems I mentioned above, a smaller number of spells and powers in the game makes the system easier to master. Players and DMs can more easily familiarize themselves with a smaller number of spells, and then when they see that spell included in a class's spell list, they instantly have a good gauge of what that class is capable of, and only need to learn about those spells that are unique to that class, rather than ALL of them.</p><p></p><p></p><p></p><p>I agree. In fact, I think it would be better if the Bard didn't have spells at all. They could have some magical music class abilities and such instead.</p><p></p><p></p><p></p><p>I agree. If they are going to give Rangers and Paladins spells, I at least hope they will be optional.</p></blockquote><p></p>
[QUOTE="Falling Icicle, post: 5881485, member: 17077"] I disagree. One of the problems that 4e had was giving each and every class its own, entirely 100% unique list of powers/spells, even though many of them were basically the same power with a different name. This led to enormous wasted page count, entire books full of practically nothing but powers, and, IMO, alot of quantity over quality in power design, to make sure each class had enough powers. While I think each class should have some unique powers/spells, I don't see any problem with overlap. In addition to avoiding all of the problems I mentioned above, a smaller number of spells and powers in the game makes the system easier to master. Players and DMs can more easily familiarize themselves with a smaller number of spells, and then when they see that spell included in a class's spell list, they instantly have a good gauge of what that class is capable of, and only need to learn about those spells that are unique to that class, rather than ALL of them. I agree. In fact, I think it would be better if the Bard didn't have spells at all. They could have some magical music class abilities and such instead. I agree. If they are going to give Rangers and Paladins spells, I at least hope they will be optional. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Iconic Spells and Levels
Top