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ICv2 Has A Theory That WotC Will Be Sold
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<blockquote data-quote="Crit" data-source="post: 8136679" data-attributes="member: 7027023"><p>Warhammer's in an interesting place. I've definitely seen it attract unsavory people interested in some of the less tasteful elements. When people seriously raise a banner of something that's supposed to be a caricature of their bad opinions, then your satire just became their propaganda. <em>cough </em>imperium<em> cough </em></p><p></p><p>I'd argue that Warhammer itself doesn't translate well to a general audience to start with. How do you put a tabletop/lore experience like it onto a movie screen? After you get there, the monotonous grim dark is your next obstacle, and then you get to the implications of the actual content. I think it's best it stays on the tabletop or in video games. </p><p></p><p>As for DnD, I legitimately don't know how to approach it. <em>technically </em>a DnD campaign could be in any setting following any story, and that amorphousness is what we associate with the brand, right after standard fantasy conventions. You can use DnD as a base for writing something, but you can't write the story of DnD itself, so why use the brand title at all if you make media? (I know it's profitable and good marketing, it's just rhetorical)</p></blockquote><p></p>
[QUOTE="Crit, post: 8136679, member: 7027023"] Warhammer's in an interesting place. I've definitely seen it attract unsavory people interested in some of the less tasteful elements. When people seriously raise a banner of something that's supposed to be a caricature of their bad opinions, then your satire just became their propaganda. [I]cough [/I]imperium[I] cough [/I] I'd argue that Warhammer itself doesn't translate well to a general audience to start with. How do you put a tabletop/lore experience like it onto a movie screen? After you get there, the monotonous grim dark is your next obstacle, and then you get to the implications of the actual content. I think it's best it stays on the tabletop or in video games. As for DnD, I legitimately don't know how to approach it. [I]technically [/I]a DnD campaign could be in any setting following any story, and that amorphousness is what we associate with the brand, right after standard fantasy conventions. You can use DnD as a base for writing something, but you can't write the story of DnD itself, so why use the brand title at all if you make media? (I know it's profitable and good marketing, it's just rhetorical) [/QUOTE]
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ICv2 Has A Theory That WotC Will Be Sold
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