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ICv2 Has A Theory That WotC Will Be Sold
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<blockquote data-quote="Remathilis" data-source="post: 8137296" data-attributes="member: 7635"><p>A group of young heroes from across the realms band together to find a powerful artifact in order to stop an ancient menace from destroying the world. </p><p></p><p>Ya know, like 90% of most D&D campaigns are once you remove the bard-jokes and Monty Python references. Its cliche, but D&D is the trope codifier for most of western fantasy gaming, this isn't the place to go too far askew of the lore (See: any of the previous D&D movies). </p><p></p><p>I'd stick to simple, cliche, and what works. Make an iconic group of 4-5 heroes (I'd maybe avoid halflings, but D&D has nine playable races in the PHB alone). Have them hit some classic adventuring spots (goblin warrens, forgotten crypt, dragon's den) and face some iconic monsters (goblins, orcs, beholders, undead, dragons, some combination). Use a little IP magic for names and places (like FR deities or whatnot). Have them win the day and move onto the next adventure. Toss in a little intra-party romance for the poster art, and away you go. </p><p></p><p>Hell, if you wanted a decent D&D movie based solely on an established story, I'd skip Dragonlance or Drizzt and go with Baldur's Gate. Hits all the iconic elements and has a damn fine plot you could distill.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 8137296, member: 7635"] A group of young heroes from across the realms band together to find a powerful artifact in order to stop an ancient menace from destroying the world. Ya know, like 90% of most D&D campaigns are once you remove the bard-jokes and Monty Python references. Its cliche, but D&D is the trope codifier for most of western fantasy gaming, this isn't the place to go too far askew of the lore (See: any of the previous D&D movies). I'd stick to simple, cliche, and what works. Make an iconic group of 4-5 heroes (I'd maybe avoid halflings, but D&D has nine playable races in the PHB alone). Have them hit some classic adventuring spots (goblin warrens, forgotten crypt, dragon's den) and face some iconic monsters (goblins, orcs, beholders, undead, dragons, some combination). Use a little IP magic for names and places (like FR deities or whatnot). Have them win the day and move onto the next adventure. Toss in a little intra-party romance for the poster art, and away you go. Hell, if you wanted a decent D&D movie based solely on an established story, I'd skip Dragonlance or Drizzt and go with Baldur's Gate. Hits all the iconic elements and has a damn fine plot you could distill. [/QUOTE]
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ICv2 Has A Theory That WotC Will Be Sold
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