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ICv2 Has A Theory That WotC Will Be Sold
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<blockquote data-quote="Remathilis" data-source="post: 8137668" data-attributes="member: 7635"><p>You're misconstuing what I said. Nobody sets out to make a bad movie (unless your Ed Wood or Rob Zombie), but not every movie has to be a cultural touchstone multi-billion dollar endeavor. The first Pirates of the Caribbean film is a good fantasy/pirate film but didn't make Avenger's-level money. By the same token Avatar was a tremendous financial success but its sequels have been DOA for a decade. Sometimes, "good enough" is good enough!</p><p></p><p></p><p>The same thing that the dozens of videogames and anime inspired by D&D has; a good story to tell. I mean, some young film-maker redid Seven Samurai but mixed in Sci-fi and Western elements and made a movie that the studios thought was unsellable. And by all accounts, it's pretty cliche and derivative, but no one faults George Lucas for making A New Hope.</p><p></p><p>D&D is also a setting. A bunch of them to be honest, but even the default "stripped down to no proper nouns" D&D still is a setting. It has races and sentient species, certain assumptions about magic and monsters, and even class identity are all very codified D&D. The setting for D&D is no worse than "A Galaxy Far, Far Away" or "Space: The Final Frontier"</p><p></p><p>And the problem with those movies were they were written by a well-intentioned but novice producer on increasingly tighter-and-tighter budgets until they reached SyFy level badness. Assuming a fresh start with proper funding and a competent team, there is no reason to repeat the blunders of the past.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 8137668, member: 7635"] You're misconstuing what I said. Nobody sets out to make a bad movie (unless your Ed Wood or Rob Zombie), but not every movie has to be a cultural touchstone multi-billion dollar endeavor. The first Pirates of the Caribbean film is a good fantasy/pirate film but didn't make Avenger's-level money. By the same token Avatar was a tremendous financial success but its sequels have been DOA for a decade. Sometimes, "good enough" is good enough! The same thing that the dozens of videogames and anime inspired by D&D has; a good story to tell. I mean, some young film-maker redid Seven Samurai but mixed in Sci-fi and Western elements and made a movie that the studios thought was unsellable. And by all accounts, it's pretty cliche and derivative, but no one faults George Lucas for making A New Hope. D&D is also a setting. A bunch of them to be honest, but even the default "stripped down to no proper nouns" D&D still is a setting. It has races and sentient species, certain assumptions about magic and monsters, and even class identity are all very codified D&D. The setting for D&D is no worse than "A Galaxy Far, Far Away" or "Space: The Final Frontier" And the problem with those movies were they were written by a well-intentioned but novice producer on increasingly tighter-and-tighter budgets until they reached SyFy level badness. Assuming a fresh start with proper funding and a competent team, there is no reason to repeat the blunders of the past. [/QUOTE]
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