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ICv2 Reports On RPGs Growth This Year
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<blockquote data-quote="Retreater" data-source="post: 8724831" data-attributes="member: 42040"><p>I think the thing with mine is that the store is overall very crowded. They accept trade-ins; as a result they have countless shelves of DVDs, old PS3/Xbox 360 games, etc. Then there's graphic novels and single issues of comics that they haven't been able to sell. And plushies, action figures (which they also take in trade), cosplay props. Double-stacked shelves of board games (some of which have been discontinued and no longer supported). And then they order like 5 copies of every new D&D release, and they just keep getting shelved as tightly as they can - with no front-facing marketing. </p><p>Then they have "some" Warhammer 40K and Age of Sigmar ... but not enough to field an army, like just a couple of unit options for each faction. </p><p>They were originally in an old furniture warehouse, but about ten years ago they moved to a typical strip-mall shop. I don't think they have changed the warehouse mentality.</p></blockquote><p></p>
[QUOTE="Retreater, post: 8724831, member: 42040"] I think the thing with mine is that the store is overall very crowded. They accept trade-ins; as a result they have countless shelves of DVDs, old PS3/Xbox 360 games, etc. Then there's graphic novels and single issues of comics that they haven't been able to sell. And plushies, action figures (which they also take in trade), cosplay props. Double-stacked shelves of board games (some of which have been discontinued and no longer supported). And then they order like 5 copies of every new D&D release, and they just keep getting shelved as tightly as they can - with no front-facing marketing. Then they have "some" Warhammer 40K and Age of Sigmar ... but not enough to field an army, like just a couple of unit options for each faction. They were originally in an old furniture warehouse, but about ten years ago they moved to a typical strip-mall shop. I don't think they have changed the warehouse mentality. [/QUOTE]
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