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General Tabletop Discussion
*Dungeons & Dragons
I'd really, really like to hear about some fights with Strahd . . !
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<blockquote data-quote="fmacanadaguy" data-source="post: 8240247" data-attributes="member: 7030328"><p>As loathe as I am to bring back a 4 year old thread, this campaign is still run pretty regularly to this day and after playing it and now DMing it, I can't see how Strahd can be beaten honestly within his lair. I have yet to see any threads that address this challenge and I have been looking.</p><p></p><p>On lair count 20, he gets the action 'Until initiative count 20 of the next round, Strahd can pass through solid walls, doors, ceilings, and floors as if they weren't there'. This is what makes Strahd basically impossible to defeat unless you all beat his initiative and can bring him down in one turn. So this action goes off, then he gets to pass through any wall. Now he blasts you with a fireball and then just walks through a wall you can't get through and just waits to regenerate any damage before coming back and doing it all again. Remember he has legendary actions that allow him to move that he gets back every turn whereas the party has limited resources. He will win the war of attrition. You grapple him, he turns to mist and can escape. You can maybe try to block some avenue of escape with a wall of force, assuming you have a wizard in the group that has access to it but he can just go another direction. Now you do have items that are supposed to aid you but really, Strahd is intellgent. He isn't going to fight fair. He should be able to get around that. He shouldn't want to get close to the Sunsword. He can legendary save against the symbol for at least 3 rounds. Now you can try to burn him of his saves but you have to do that 3 times assuming he doesn't save naturally. As an intelligent bad guy, he will be trying to separate individuals from each other to take them out one-by-one.</p><p></p><p>There is simply no way given all the actions and resources listed that you can beat Strahd with that lair action available. This is why I am going to have to remove it for my campaign. It becomes a losing battle that the players will find blatantly unfair because it is. I have to make other changes as well to it that I don't like such as all the clear dracula rip-offs, for example.</p></blockquote><p></p>
[QUOTE="fmacanadaguy, post: 8240247, member: 7030328"] As loathe as I am to bring back a 4 year old thread, this campaign is still run pretty regularly to this day and after playing it and now DMing it, I can't see how Strahd can be beaten honestly within his lair. I have yet to see any threads that address this challenge and I have been looking. On lair count 20, he gets the action 'Until initiative count 20 of the next round, Strahd can pass through solid walls, doors, ceilings, and floors as if they weren't there'. This is what makes Strahd basically impossible to defeat unless you all beat his initiative and can bring him down in one turn. So this action goes off, then he gets to pass through any wall. Now he blasts you with a fireball and then just walks through a wall you can't get through and just waits to regenerate any damage before coming back and doing it all again. Remember he has legendary actions that allow him to move that he gets back every turn whereas the party has limited resources. He will win the war of attrition. You grapple him, he turns to mist and can escape. You can maybe try to block some avenue of escape with a wall of force, assuming you have a wizard in the group that has access to it but he can just go another direction. Now you do have items that are supposed to aid you but really, Strahd is intellgent. He isn't going to fight fair. He should be able to get around that. He shouldn't want to get close to the Sunsword. He can legendary save against the symbol for at least 3 rounds. Now you can try to burn him of his saves but you have to do that 3 times assuming he doesn't save naturally. As an intelligent bad guy, he will be trying to separate individuals from each other to take them out one-by-one. There is simply no way given all the actions and resources listed that you can beat Strahd with that lair action available. This is why I am going to have to remove it for my campaign. It becomes a losing battle that the players will find blatantly unfair because it is. I have to make other changes as well to it that I don't like such as all the clear dracula rip-offs, for example. [/QUOTE]
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Community
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I'd really, really like to hear about some fights with Strahd . . !
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