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Idea: Breeding animals that make potions
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<blockquote data-quote="Merkuri" data-source="post: 3343890" data-attributes="member: 41321"><p>Inspired by <a href="http://www.wired.com/news/technology/medtech/0,72708-0.html?tw=rss.index" target="_blank">this real-world article</a> from Wired News I came up with the idea that some group in your campaign world (in Eberron, this would probably be House Vadalis) is trying to breed animals like goats and chickens whose eggs and milk have the properties of magic potions. </p><p></p><p>You could have a variety of adventure ideas spring off of this, one that comes to mind being that the potion-producing animals have developed other abilities and are too dangerous to let live. Adventurers are called in to eliminate the plague of magic farm animals. Another one might be that these animals have been stolen and the adventurers have to bring them back. Or maybe the adventurers are the ones who have to steal them. Perhaps wizards and/or alchemists think this would make potions too commonplace, which would drive down the prices and bankrupt them, so they want to eliminate the competition.</p><p></p><p>What do you think? An interesting idea? I thought it was, and wanted to share.</p></blockquote><p></p>
[QUOTE="Merkuri, post: 3343890, member: 41321"] Inspired by [url=http://www.wired.com/news/technology/medtech/0,72708-0.html?tw=rss.index]this real-world article[/url] from Wired News I came up with the idea that some group in your campaign world (in Eberron, this would probably be House Vadalis) is trying to breed animals like goats and chickens whose eggs and milk have the properties of magic potions. You could have a variety of adventure ideas spring off of this, one that comes to mind being that the potion-producing animals have developed other abilities and are too dangerous to let live. Adventurers are called in to eliminate the plague of magic farm animals. Another one might be that these animals have been stolen and the adventurers have to bring them back. Or maybe the adventurers are the ones who have to steal them. Perhaps wizards and/or alchemists think this would make potions too commonplace, which would drive down the prices and bankrupt them, so they want to eliminate the competition. What do you think? An interesting idea? I thought it was, and wanted to share. [/QUOTE]
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