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Idea: Breeding animals that make potions
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<blockquote data-quote="Pyrex" data-source="post: 3344734" data-attributes="member: 11600"><p>Instead of a 1-day shelf-life, I'd go a step further and have the potion lose 1 caster level per day, with an "expiration date" of CL = 0. (which, yeah, pretty much means 1day for SL1xCL1 potion of Cure Light Wounds, but lets stronger potions last a little longer as they become less effective).</p><p></p><p>Then you could create fairly expensive bottles on the order of CL*250gp tht could keep potions from decaying beyond their stated CL. (i.e., put a CL5 potion of Fly in a CL 2 preservation bottle, and it'll decay down to CL2 then stay there)</p></blockquote><p></p>
[QUOTE="Pyrex, post: 3344734, member: 11600"] Instead of a 1-day shelf-life, I'd go a step further and have the potion lose 1 caster level per day, with an "expiration date" of CL = 0. (which, yeah, pretty much means 1day for SL1xCL1 potion of Cure Light Wounds, but lets stronger potions last a little longer as they become less effective). Then you could create fairly expensive bottles on the order of CL*250gp tht could keep potions from decaying beyond their stated CL. (i.e., put a CL5 potion of Fly in a CL 2 preservation bottle, and it'll decay down to CL2 then stay there) [/QUOTE]
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Idea: Breeding animals that make potions
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