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<blockquote data-quote="MrMyth" data-source="post: 4527418" data-attributes="member: 61155"><p>Except, honestly, it isn't - because it shows even within the genre of 'core fantasy', that every player will have a different idea of what fits and what doesn't. </p><p> </p><p>I know people that hate halflings, and especially the annoyance of halfling thieves. I know people that hate gnomes, and don't want to ever deal with gnome tricksters. I know people that hate elves, and dwarves, and bards, and dragonborn, and tieflings, and warlords, and anything oriental adventures, and anything psionics, and so forth and so on. </p><p> </p><p>And sure, you might say this is just more argument for having a wide variety of editions to cater to everyone - but what happens when I want the core fantasy to have powerful wizards, and my friend wants the core fantasy to have very low-key magic, and you don't want to see eladrin or warlords, while someone else doesn't want to see gnomes or bards. </p><p> </p><p>Now, I'm not saying the idea of having different genre books is bad. I'd love to see such a thing for 4E, with a new genre book each year, one for steampunk, one for wuxia, etc. But building it into the core rules isn't really feasible, especially because - as shown by your disagreement with Mouseferatu - your definition of 'core fantasy' isn't going to be the same as the next person.</p><p> </p><p>There are a <em>lot </em>of disparate influences on D&D. There is a lot of fantasy out there to draw upon, and many elements of fantasy that change from one source to the next. How much magic is appropriate, what races are 'fundamental' to fantasy, what sort of title (warlord, fighter, rogue, barbarian) might define various iconic heroes. </p><p> </p><p>You want a core fantasy setting that caters to your personal tastes and won't feel 'wrong' to you. And I can't blame you for that desire! But the inevitable truth is that the things you want are <em>your</em> core fantasy, not some overall core fantasy ideal that everyone can agree on. Every DM will need to make adjustments because every DM will have a different idea of what fits their perfect setting. </p><p></p><p>Now, if your feeling is simply that currently have strayed from the core fantasy ideal, and should return to one that <em>most</em> people can agree is close enough to fit, that isn't an unreasonable position. </p><p></p><p>...you just have to accept that when they do so, most people might agree that Eladrin and Warlords fit just fine in the genre of core fantasy.</p></blockquote><p></p>
[QUOTE="MrMyth, post: 4527418, member: 61155"] Except, honestly, it isn't - because it shows even within the genre of 'core fantasy', that every player will have a different idea of what fits and what doesn't. I know people that hate halflings, and especially the annoyance of halfling thieves. I know people that hate gnomes, and don't want to ever deal with gnome tricksters. I know people that hate elves, and dwarves, and bards, and dragonborn, and tieflings, and warlords, and anything oriental adventures, and anything psionics, and so forth and so on. And sure, you might say this is just more argument for having a wide variety of editions to cater to everyone - but what happens when I want the core fantasy to have powerful wizards, and my friend wants the core fantasy to have very low-key magic, and you don't want to see eladrin or warlords, while someone else doesn't want to see gnomes or bards. Now, I'm not saying the idea of having different genre books is bad. I'd love to see such a thing for 4E, with a new genre book each year, one for steampunk, one for wuxia, etc. But building it into the core rules isn't really feasible, especially because - as shown by your disagreement with Mouseferatu - your definition of 'core fantasy' isn't going to be the same as the next person. There are a [I]lot [/I]of disparate influences on D&D. There is a lot of fantasy out there to draw upon, and many elements of fantasy that change from one source to the next. How much magic is appropriate, what races are 'fundamental' to fantasy, what sort of title (warlord, fighter, rogue, barbarian) might define various iconic heroes. You want a core fantasy setting that caters to your personal tastes and won't feel 'wrong' to you. And I can't blame you for that desire! But the inevitable truth is that the things you want are [I]your[/I] core fantasy, not some overall core fantasy ideal that everyone can agree on. Every DM will need to make adjustments because every DM will have a different idea of what fits their perfect setting. Now, if your feeling is simply that currently have strayed from the core fantasy ideal, and should return to one that [I]most[/I] people can agree is close enough to fit, that isn't an unreasonable position. ...you just have to accept that when they do so, most people might agree that Eladrin and Warlords fit just fine in the genre of core fantasy. [/QUOTE]
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