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<blockquote data-quote="Kid Charlemagne" data-source="post: 3260753" data-attributes="member: 93"><p>Oh, gawd, no!</p><p></p><p></p><p></p><p>Very good point, and one that I had considered. My world runs more to the late-medieval, and nations are a little more advanced in their ability to deal with most PC-types, but your point is well-taken. All nations would cultivate powerful retainers to some degree, but this one would do it to much more extreme extent - the hows and whys and results of that are what I'm hoping make it interesting.</p><p></p><p></p><p></p><p>I tend to agree! I'm reminded of all those superhero comics where half the city gets blown up in the course of saving it. In any case, a key component of this idea is that the adventurers aren't in the main country - they're out in the hinterlands, building empire and making money for themselves and the crown.</p><p></p><p></p><p></p><p>Good point. Taxation is kind of required. But higher remuneration is required to make it worthwhile for the adventurers. The adventurers <em>become</em> the tax collectors.</p><p></p><p></p><p></p><p>That could be one way to go. What I'm thinking here is of a place where already existing adventurers go to get their chance - after all, Columbus was an Italian who sailed for the Spaniards, and many explorers worked for countries other than their own. This does create a problem in regards to insuring loyalty - in my mind's eye I imagine the King of the nation being a charismatic ruler, probably with a certain amount of personal power himself.</p><p></p><p></p><p></p><p>That's definitely something to keep in mind. I'm thinking that the ruler may have some kind of "test" or standards that they at least claimed to keep to. In desperate times, they might relax those standards, causing all kinds of grief...</p><p></p><p></p><p></p><p>I don't think that would appeal to the level of adventurer we're talking about. I see the compensation being more along the lines of the exploration of the new world - to go back to Columbus, he was to be Prince or King of the lands he discovered, IIRC. I'd expect the adventurers would be expected to bring a certain amount of gold back to the king, but any amount beyond that they can bleed off would be up to them, subject to the (as yet undetermined) moral limitations placed by the ruler...</p></blockquote><p></p>
[QUOTE="Kid Charlemagne, post: 3260753, member: 93"] Oh, gawd, no! Very good point, and one that I had considered. My world runs more to the late-medieval, and nations are a little more advanced in their ability to deal with most PC-types, but your point is well-taken. All nations would cultivate powerful retainers to some degree, but this one would do it to much more extreme extent - the hows and whys and results of that are what I'm hoping make it interesting. I tend to agree! I'm reminded of all those superhero comics where half the city gets blown up in the course of saving it. In any case, a key component of this idea is that the adventurers aren't in the main country - they're out in the hinterlands, building empire and making money for themselves and the crown. Good point. Taxation is kind of required. But higher remuneration is required to make it worthwhile for the adventurers. The adventurers [i]become[/i] the tax collectors. That could be one way to go. What I'm thinking here is of a place where already existing adventurers go to get their chance - after all, Columbus was an Italian who sailed for the Spaniards, and many explorers worked for countries other than their own. This does create a problem in regards to insuring loyalty - in my mind's eye I imagine the King of the nation being a charismatic ruler, probably with a certain amount of personal power himself. That's definitely something to keep in mind. I'm thinking that the ruler may have some kind of "test" or standards that they at least claimed to keep to. In desperate times, they might relax those standards, causing all kinds of grief... I don't think that would appeal to the level of adventurer we're talking about. I see the compensation being more along the lines of the exploration of the new world - to go back to Columbus, he was to be Prince or King of the lands he discovered, IIRC. I'd expect the adventurers would be expected to bring a certain amount of gold back to the king, but any amount beyond that they can bleed off would be up to them, subject to the (as yet undetermined) moral limitations placed by the ruler... [/QUOTE]
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