So I had an idea for a spyish type game where the players would have some strong power but it would have the gritty feel of 1st level. Here's the idea.
All players are 1st level. They have 8+int skill points, +0 BAB, d8 HD, 30 point buy. From there it gets interesting.
Every player gets 15 feats. The normal stacking rule for feats do not apply, you can take any feat up to 4 times. In addition; class, BAB, skill rank, and other similar requirements no longer apply to feats.
So one player could take weapon focus 4 times at 1st level, could even take weapon spec another 4 times. You could take dodge a couple of times, but would still need the 13+ dex.
This lets players specialize and customize their characters. You could have an amazingly tough guy (lots of toughness), a nearly unhitable guy (lots of dodge with high armor), an incredible jumper (skill focus jump: 4 times), etc. But, the players still have low hitpoints in general, they can't just wade into combat necessarily...they have to plan and execute manevers.
What do you all think?
All players are 1st level. They have 8+int skill points, +0 BAB, d8 HD, 30 point buy. From there it gets interesting.
Every player gets 15 feats. The normal stacking rule for feats do not apply, you can take any feat up to 4 times. In addition; class, BAB, skill rank, and other similar requirements no longer apply to feats.
So one player could take weapon focus 4 times at 1st level, could even take weapon spec another 4 times. You could take dodge a couple of times, but would still need the 13+ dex.
This lets players specialize and customize their characters. You could have an amazingly tough guy (lots of toughness), a nearly unhitable guy (lots of dodge with high armor), an incredible jumper (skill focus jump: 4 times), etc. But, the players still have low hitpoints in general, they can't just wade into combat necessarily...they have to plan and execute manevers.
What do you all think?