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General Tabletop Discussion
*Pathfinder & Starfinder
Idea on keeping Vancian casters from novaing
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<blockquote data-quote="Elf Witch" data-source="post: 5971516" data-attributes="member: 9037"><p>There is nothing wrong with balance in a game the issue comes in with trying to define what that balance is. Everyone talks about how wonderfully balanced 4E is yet for a lot of us they balanced it in a way to make the game unfun for us.</p><p></p><p> There is no way you will ever completely balance a game unless you make every class exactly the same. There will always be time that one class outshines another. A bard will never rock the battlefield the way a barbarian does and a barbarian will never rock the social aspect the way a bard does. </p><p></p><p></p><p>When I plan encounters for a session I make different type of encounters that will allow everyone at the table a chance to play and be the one in the spotlight. </p><p></p><p>There are plenty of chances for the bard to use his diplomacy to solve issues, the cleric/meat shield of the party gets plenty of opportunities to show his prowess n the filed of combat. The wizard likes to use his knowledge skills and be an expert on certain things so I make sure he has the chance. And finally the monk is the sneaky one who does most of the scouting. </p><p></p><p>Knowing what my players like and what they are capable of doing helps me plan a game that everyone has fun at it. </p><p></p><p>There are a lot of ways to play the game and I like I said before I think you were reading to much in the one poster comments he even went on the explain that was not what he meant.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 5971516, member: 9037"] There is nothing wrong with balance in a game the issue comes in with trying to define what that balance is. Everyone talks about how wonderfully balanced 4E is yet for a lot of us they balanced it in a way to make the game unfun for us. There is no way you will ever completely balance a game unless you make every class exactly the same. There will always be time that one class outshines another. A bard will never rock the battlefield the way a barbarian does and a barbarian will never rock the social aspect the way a bard does. When I plan encounters for a session I make different type of encounters that will allow everyone at the table a chance to play and be the one in the spotlight. There are plenty of chances for the bard to use his diplomacy to solve issues, the cleric/meat shield of the party gets plenty of opportunities to show his prowess n the filed of combat. The wizard likes to use his knowledge skills and be an expert on certain things so I make sure he has the chance. And finally the monk is the sneaky one who does most of the scouting. Knowing what my players like and what they are capable of doing helps me plan a game that everyone has fun at it. There are a lot of ways to play the game and I like I said before I think you were reading to much in the one poster comments he even went on the explain that was not what he meant. [/QUOTE]
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Idea on keeping Vancian casters from novaing
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