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Idea On wounds
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<blockquote data-quote="Zeymere" data-source="post: 4772819" data-attributes="member: 43318"><p><span style="color: white">I was posting over at another forum stating how I cannot stand th 4e's take on all healed up after an extended rest. This promted me to try this scenario please add input etc and let me know if you think it could work or if it needs tweaked somewhere.</span></p><p> </p><p><strong><u><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white">Wounds:</span></span></span></u></strong></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">Players can take wounds relative to their constitution ability score.</span></span></span></p><p> </p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Base Wounds</strong>:</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">(Basically I just took the constitution ability score divided it by 10 and rounded down. Page 11 Players Handbook “Always Round Down”)</span></span></span></p><p><strong><u><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white">Base Wounds:</span></span></span></u></strong></p><p><span style="font-family: 'Arial'"><span style="color: white">ability score / BW</span></span></p><p><span style="font-family: 'Arial'"><span style="color: white">1-9 = 0</span></span></p><p><span style="font-family: 'Arial'"><span style="color: white">10-19 = 1</span></span></p><p><span style="font-family: 'Arial'"><span style="color: white">20-29 = 2</span></span></p><p><span style="font-family: 'Arial'"><span style="color: white">30 = 3</span></span></p><p> </p><p> </p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Wound Score</strong> = Base wounds + add your constitution ability modifier (from player’s handbook page 17) and only if it’s positive.</span></span></span></p><p><strong><u><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white">Wound Score:</span></span></span></u></strong></p><p> </p><p><span style="font-family: 'Arial'"><span style="color: white">Ability score/WS</span></span></p><p><span style="font-family: 'Arial'"><span style="color: white">1-9 = 0</span></span></p><p><span style="font-family: 'Arial'"><span style="color: white">10-11= 1</span></span></p><p><span style="font-family: 'Arial'"><span style="color: white">12-13= 2</span></span></p><p><span style="font-family: 'Arial'"><span style="color: white">14-15= 3</span></span></p><p><span style="font-family: 'Arial'"><span style="color: white">16-17= 4</span></span></p><p><span style="font-family: 'Arial'"><span style="color: white">18-19= 5</span></span></p><p><span style="font-family: 'Arial'"><span style="color: white">20-21= 7</span></span></p><p><span style="font-family: 'Arial'"><span style="color: white">22-23= 8</span></span></p><p><span style="font-family: 'Arial'"><span style="color: white">24-25= 9</span></span></p><p><span style="font-family: 'Arial'"><span style="color: white">26-27=10</span></span></p><p><span style="font-family: 'Arial'"><span style="color: white">28-29=11</span></span></p><p><span style="font-family: 'Arial'"><span style="color: white">30= 13</span></span></p><p></p><ul> <li data-xf-list-type="ul"><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">So a player with a constitution score of 17 would have wound score of 4 (+1 from chart above base wounds and +3 from player’s handbook.)</span></span></span></li> <li data-xf-list-type="ul"><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">Wounds are generated if you get bloodied. (This is where I am not sure if this would work but here we go.)</span></span></span></li> <li data-xf-list-type="ul"><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">If your wounds are half your wound score or more you suffer a -2 penalty to hit and damage. E.g. the above example would need 2 wounds to suffer this penalty for the example above. (Remember round down).</span></span></span></li> </ul><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">Ability Score/Wounds to -2 modifier</span></span></p><p><span style="font-family: 'Arial'"><span style="color: white">1-15 = 1</span></span></p><p></p><p><span style="font-family: 'Arial'"><span style="color: white">16-19 = 2</span></span></p><p><span style="font-family: 'Arial'"><span style="color: white">20-21 = 3</span></span></p><p><span style="font-family: 'Arial'"><span style="color: white">22-25 = 4</span></span></p><p><span style="font-family: 'Arial'"><span style="color: white">26-29 = 5</span></span></p><p><span style="font-family: 'Arial'"><span style="color: white">30 = 6</span></span></p><p></p><ul> <li data-xf-list-type="ul"><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">You can use your healing surges to raise your hit points above bloodied. If you get bloodied again; then you get another wound.</span></span></span></li> <li data-xf-list-type="ul"><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">If you get wounded up to your wound score you fall unconscious. As in the example above if a person with a 17 con takes 4 wounds without having any removed they fall unconsious.</span></span></span></li> <li data-xf-list-type="ul"><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">Wounds are not healed by a short rest or an extended rest. Wounds are only healed by spells.</span></span></span><ul> <li data-xf-list-type="ul"><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">Cure light Wound</span></span></span><ul> <li data-xf-list-type="ul"><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">Can only heal someone with 1-2 wounds in increments of 1 per spell.</span></span></span></li> </ul></li> <li data-xf-list-type="ul"><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">Cure Moderate Wounds</span></span></span><ul> <li data-xf-list-type="ul"><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">Can heal someone with 1-4 wounds in increments of 1 per spell.</span></span></span></li> </ul></li> <li data-xf-list-type="ul"><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">Cure Serious Wounds</span></span></span><ul> <li data-xf-list-type="ul"><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">Can heal someone with 1-6 wounds in increments of 1 per spell.</span></span></span></li> </ul></li> <li data-xf-list-type="ul"><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">More than 7 wounds:</span></span></span><ul> <li data-xf-list-type="ul"><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">Can only be healed with multiple spells</span></span></span><ul> <li data-xf-list-type="ul"><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">Ritual needed.</span></span></span></li> </ul></li> </ul></li> </ul></li> </ul><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">A lot of this is straight forward easy math and using rules and such already in place. I didn’t want to recreate the wheel or add a lot of different things. Let me know what you think.</span></span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">Zeymere</span></span></p></blockquote><p></p>
[QUOTE="Zeymere, post: 4772819, member: 43318"] [COLOR=white]I was posting over at another forum stating how I cannot stand th 4e's take on all healed up after an extended rest. This promted me to try this scenario please add input etc and let me know if you think it could work or if it needs tweaked somewhere.[/COLOR] [B][U][SIZE=3][FONT=Times New Roman][COLOR=white]Wounds:[/COLOR][/FONT][/SIZE][/U][/B] [FONT=Times New Roman][SIZE=3][COLOR=white]Players can take wounds relative to their constitution ability score.[/COLOR][/SIZE][/FONT] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Base Wounds[/B]:[/COLOR][/FONT][/SIZE] [FONT=Times New Roman][SIZE=3][COLOR=white](Basically I just took the constitution ability score divided it by 10 and rounded down. Page 11 Players Handbook “Always Round Down”)[/COLOR][/SIZE][/FONT] [B][U][SIZE=3][FONT=Times New Roman][COLOR=white]Base Wounds:[/COLOR][/FONT][/SIZE][/U][/B] [FONT=Arial][COLOR=white]ability score / BW[/COLOR][/FONT] [FONT=Arial][COLOR=white]1-9 = 0[/COLOR][/FONT] [FONT=Arial][COLOR=white]10-19 = 1[/COLOR][/FONT] [FONT=Arial][COLOR=white]20-29 = 2[/COLOR][/FONT] [FONT=Arial][COLOR=white]30 = 3[/COLOR][/FONT] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Wound Score[/B] = Base wounds + add your constitution ability modifier (from player’s handbook page 17) and only if it’s positive.[/COLOR][/FONT][/SIZE] [B][U][SIZE=3][FONT=Times New Roman][COLOR=white]Wound Score:[/COLOR][/FONT][/SIZE][/U][/B] [FONT=Arial][COLOR=white]Ability score/WS[/COLOR][/FONT] [FONT=Arial][COLOR=white]1-9 = 0[/COLOR][/FONT] [FONT=Arial][COLOR=white]10-11= 1[/COLOR][/FONT] [FONT=Arial][COLOR=white]12-13= 2[/COLOR][/FONT] [FONT=Arial][COLOR=white]14-15= 3[/COLOR][/FONT] [FONT=Arial][COLOR=white]16-17= 4[/COLOR][/FONT] [FONT=Arial][COLOR=white]18-19= 5[/COLOR][/FONT] [FONT=Arial][COLOR=white]20-21= 7[/COLOR][/FONT] [FONT=Arial][COLOR=white]22-23= 8[/COLOR][/FONT] [FONT=Arial][COLOR=white]24-25= 9[/COLOR][/FONT] [FONT=Arial][COLOR=white]26-27=10[/COLOR][/FONT] [FONT=Arial][COLOR=white]28-29=11[/COLOR][/FONT] [FONT=Arial][COLOR=white]30= 13[/COLOR][/FONT] [LIST] [*][FONT=Times New Roman][SIZE=3][COLOR=white]So a player with a constitution score of 17 would have wound score of 4 (+1 from chart above base wounds and +3 from player’s handbook.)[/COLOR][/SIZE][/FONT] [*][FONT=Times New Roman][SIZE=3][COLOR=white]Wounds are generated if you get bloodied. (This is where I am not sure if this would work but here we go.)[/COLOR][/SIZE][/FONT] [*][FONT=Times New Roman][SIZE=3][COLOR=white]If your wounds are half your wound score or more you suffer a -2 penalty to hit and damage. E.g. the above example would need 2 wounds to suffer this penalty for the example above. (Remember round down).[/COLOR][/SIZE][/FONT] [/LIST][FONT=Times New Roman][SIZE=3]Ability Score/Wounds to -2 modifier[/SIZE][/FONT] [FONT=Arial][COLOR=white]1-15 = 1[/COLOR][/FONT] [FONT=Arial][COLOR=white]16-19 = 2[/COLOR][/FONT] [FONT=Arial][COLOR=white]20-21 = 3[/COLOR][/FONT] [FONT=Arial][COLOR=white]22-25 = 4[/COLOR][/FONT] [FONT=Arial][COLOR=white]26-29 = 5[/COLOR][/FONT] [FONT=Arial][COLOR=white]30 = 6[/COLOR][/FONT] [LIST] [*][FONT=Times New Roman][SIZE=3][COLOR=white]You can use your healing surges to raise your hit points above bloodied. If you get bloodied again; then you get another wound.[/COLOR][/SIZE][/FONT] [*][FONT=Times New Roman][SIZE=3][COLOR=white]If you get wounded up to your wound score you fall unconscious. As in the example above if a person with a 17 con takes 4 wounds without having any removed they fall unconsious.[/COLOR][/SIZE][/FONT] [*][FONT=Times New Roman][SIZE=3][COLOR=white]Wounds are not healed by a short rest or an extended rest. Wounds are only healed by spells.[/COLOR][/SIZE][/FONT] [LIST] [*][FONT=Times New Roman][SIZE=3][COLOR=white]Cure light Wound[/COLOR][/SIZE][/FONT] [LIST] [*][FONT=Times New Roman][SIZE=3][COLOR=white]Can only heal someone with 1-2 wounds in increments of 1 per spell.[/COLOR][/SIZE][/FONT] [/LIST] [*][FONT=Times New Roman][SIZE=3][COLOR=white]Cure Moderate Wounds[/COLOR][/SIZE][/FONT] [LIST] [*][FONT=Times New Roman][SIZE=3][COLOR=white]Can heal someone with 1-4 wounds in increments of 1 per spell.[/COLOR][/SIZE][/FONT] [/LIST] [*][FONT=Times New Roman][SIZE=3][COLOR=white]Cure Serious Wounds[/COLOR][/SIZE][/FONT] [LIST] [*][FONT=Times New Roman][SIZE=3][COLOR=white]Can heal someone with 1-6 wounds in increments of 1 per spell.[/COLOR][/SIZE][/FONT] [/LIST] [*][FONT=Times New Roman][SIZE=3][COLOR=white]More than 7 wounds:[/COLOR][/SIZE][/FONT] [LIST] [*][FONT=Times New Roman][SIZE=3][COLOR=white]Can only be healed with multiple spells[/COLOR][/SIZE][/FONT] [LIST] [*][FONT=Times New Roman][SIZE=3][COLOR=white]Ritual needed.[/COLOR][/SIZE][/FONT] [/LIST] [/LIST] [/LIST] [/LIST][FONT=Times New Roman][SIZE=3][COLOR=white]A lot of this is straight forward easy math and using rules and such already in place. I didn’t want to recreate the wheel or add a lot of different things. Let me know what you think.[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3]Zeymere[/SIZE][/FONT] [/QUOTE]
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