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Idea On wounds
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<blockquote data-quote="Zeymere" data-source="post: 4773764" data-attributes="member: 43318"><p>Update Idea v.3 with help from Sir Kazum</p><p> </p><p><strong><u><span style="color: white"><span style="font-family: 'Verdana'"><span style="font-size: 12px">Wounds:</span></span></span></u></strong></p><p><span style="color: white"><span style="font-family: 'Verdana'"><span style="font-size: 12px">You receive a hit that is rather dire in nature. Normal healing just isn’t going to cut it (no pun intended).</span></span></span></p><p></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><span style="font-size: 12px">Loose 1 healing surge “semi-permanently” when one of the following conditions happens: </span></span></span></p><ul> <li data-xf-list-type="ul"><span style="font-family: 'Verdana'"><span style="font-size: 12px">You become bloodied (once per combat only), save to avoid; </span></span></li> <li data-xf-list-type="ul"><span style="font-family: 'Verdana'"><span style="font-size: 12px">You receive a critical hit that deals damage equal to your healing surge value or more, save to avoid; </span></span></li> <li data-xf-list-type="ul"><span style="font-family: 'Verdana'"><span style="font-size: 12px">You receive any attack (critical or otherwise) that deals damage equal to your bloodied value or more, save at -2 to avoid; </span></span></li> <li data-xf-list-type="ul"><span style="font-family: 'Verdana'"><span style="font-size: 12px">You fall into negative HP, no save. </span></span></li> </ul><p><span style="color: white"><span style="font-family: 'Verdana'"><span style="font-size: 12px">The wounds (aka semi-permanent HS loss) could be healed by:</span></span></span></p><ul> <li data-xf-list-type="ul"><span style="font-family: 'Verdana'"><span style="font-size: 12px">Healing Word 1 wound - Cleric</span></span></li> <li data-xf-list-type="ul"><span style="font-family: 'Verdana'"><span style="font-size: 12px">Cure Light Wounds 2 wounds – Cleric 2</span></span></li> <li data-xf-list-type="ul"><span style="font-family: 'Verdana'"><span style="font-size: 12px">Cure Serious Wounds 3 wounds – Cleric 6</span></span></li> <li data-xf-list-type="ul"><span style="font-family: 'Verdana'"><span style="font-size: 12px">Mass Cure Light Wounds 3 wounds AOE- Cleric 10</span></span></li> <li data-xf-list-type="ul"><span style="font-family: 'Verdana'"><span style="font-size: 12px">Death Ward 3 wounds– Paladin 16</span></span></li> <li data-xf-list-type="ul"><span style="font-family: 'Verdana'"><span style="font-size: 12px">Potion of Healing – Item 1 wound per encounter???</span></span></li> <li data-xf-list-type="ul"><span style="font-family: 'Verdana'"><span style="font-size: 12px">Rest</span></span><ul> <li data-xf-list-type="ul"><span style="font-family: 'Verdana'"><span style="font-size: 12px">Recover 1 wound only if you haven’t had any serious exertion (i.e. haven’t lost any HP or healing surges) since your last extended rest, </span></span><ul> <li data-xf-list-type="ul"><span style="font-family: 'Verdana'"><span style="font-size: 12px">Endurance check DC = Wounds </span></span><ul> <li data-xf-list-type="ul"><span style="font-family: 'Verdana'"><span style="font-size: 12px">Recover 1 additional wound.</span></span></li> </ul></li> </ul></li> </ul></li> <li data-xf-list-type="ul"><span style="font-family: 'Verdana'"><span style="font-size: 12px">A couple new rituals </span></span></li> <li data-xf-list-type="ul"><span style="font-family: 'Verdana'"><span style="font-size: 12px">Other</span></span></li> </ul><p><span style="color: white"><span style="font-family: 'Verdana'"><span style="font-size: 12px">Affect of being wounded:</span></span></span></p><ul> <li data-xf-list-type="ul"><span style="font-family: 'Verdana'"><span style="font-size: 12px">By more than half of your healing surges.</span></span><ul> <li data-xf-list-type="ul"><span style="font-family: 'Verdana'"><span style="font-size: 12px">-2 penalty to all actions</span></span></li> </ul></li> <li data-xf-list-type="ul"><span style="font-family: 'Verdana'"><span style="font-size: 12px">Up to your healing surges</span></span><ul> <li data-xf-list-type="ul"><span style="font-family: 'Verdana'"><span style="font-size: 12px">Unconscious until you recover at least 1 healing surge.</span></span></li> </ul></li> </ul></blockquote><p></p>
[QUOTE="Zeymere, post: 4773764, member: 43318"] Update Idea v.3 with help from Sir Kazum [B][U][COLOR=white][FONT=Verdana][SIZE=3]Wounds:[/SIZE][/FONT][/COLOR][/U][/B] [COLOR=white][FONT=Verdana][SIZE=3]You receive a hit that is rather dire in nature. Normal healing just isn’t going to cut it (no pun intended).[/SIZE][/FONT][/COLOR] [COLOR=white][FONT=Verdana][SIZE=3][/SIZE][/FONT][/COLOR] [COLOR=white][FONT=Verdana][SIZE=3]Loose 1 healing surge “semi-permanently” when one of the following conditions happens: [/SIZE][/FONT][/COLOR] [LIST] [*][FONT=Verdana][SIZE=3]You become bloodied (once per combat only), save to avoid; [/SIZE][/FONT] [*][FONT=Verdana][SIZE=3]You receive a critical hit that deals damage equal to your healing surge value or more, save to avoid; [/SIZE][/FONT] [*][FONT=Verdana][SIZE=3]You receive any attack (critical or otherwise) that deals damage equal to your bloodied value or more, save at -2 to avoid; [/SIZE][/FONT] [*][FONT=Verdana][SIZE=3]You fall into negative HP, no save. [/SIZE][/FONT] [/LIST][COLOR=white][FONT=Verdana][SIZE=3]The wounds (aka semi-permanent HS loss) could be healed by:[/SIZE][/FONT][/COLOR] [LIST] [*][FONT=Verdana][SIZE=3]Healing Word 1 wound - Cleric[/SIZE][/FONT] [*][FONT=Verdana][SIZE=3]Cure Light Wounds 2 wounds – Cleric 2[/SIZE][/FONT] [*][FONT=Verdana][SIZE=3]Cure Serious Wounds 3 wounds – Cleric 6[/SIZE][/FONT] [*][FONT=Verdana][SIZE=3]Mass Cure Light Wounds 3 wounds AOE- Cleric 10[/SIZE][/FONT] [*][FONT=Verdana][SIZE=3]Death Ward 3 wounds– Paladin 16[/SIZE][/FONT] [*][FONT=Verdana][SIZE=3]Potion of Healing – Item 1 wound per encounter???[/SIZE][/FONT] [*][FONT=Verdana][SIZE=3]Rest[/SIZE][/FONT] [LIST] [*][FONT=Verdana][SIZE=3]Recover 1 wound only if you haven’t had any serious exertion (i.e. haven’t lost any HP or healing surges) since your last extended rest, [/SIZE][/FONT] [LIST] [*][FONT=Verdana][SIZE=3]Endurance check DC = Wounds [/SIZE][/FONT] [LIST] [*][FONT=Verdana][SIZE=3]Recover 1 additional wound.[/SIZE][/FONT] [/LIST] [/LIST] [/LIST] [*][FONT=Verdana][SIZE=3]A couple new rituals [/SIZE][/FONT] [*][FONT=Verdana][SIZE=3]Other[/SIZE][/FONT] [/LIST][COLOR=white][FONT=Verdana][SIZE=3]Affect of being wounded:[/SIZE][/FONT][/COLOR] [LIST] [*][FONT=Verdana][SIZE=3]By more than half of your healing surges.[/SIZE][/FONT] [LIST] [*][FONT=Verdana][SIZE=3]-2 penalty to all actions[/SIZE][/FONT] [/LIST] [*][FONT=Verdana][SIZE=3]Up to your healing surges[/SIZE][/FONT] [LIST] [*][FONT=Verdana][SIZE=3]Unconscious until you recover at least 1 healing surge.[/SIZE][/FONT] [/LIST] [/LIST] [/QUOTE]
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