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General Tabletop Discussion
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Idea that will most players will hate, but I think addresses a mechanical issue in game
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<blockquote data-quote="Blue" data-source="post: 8464614" data-attributes="member: 20564"><p>I had thought about that. But for the spells to be low enough for half-casters (and 1/3 casters for INT) to be able to cast them, then we also have issues where full casters can pump up off ability scores just a bit and get a much wider selection of spells.</p><p></p><p>Which also brings up that part of the Wizard's class balance is that it doesn't have a lot of power from features but has the widest spell list. I wouldn't want others to be able to grab that just for a moderate investment in INT. But subclasses like Arcane Trickster and Eldritch Knight still need to get access to spells without a crazy INT investment.</p></blockquote><p></p>
[QUOTE="Blue, post: 8464614, member: 20564"] I had thought about that. But for the spells to be low enough for half-casters (and 1/3 casters for INT) to be able to cast them, then we also have issues where full casters can pump up off ability scores just a bit and get a much wider selection of spells. Which also brings up that part of the Wizard's class balance is that it doesn't have a lot of power from features but has the widest spell list. I wouldn't want others to be able to grab that just for a moderate investment in INT. But subclasses like Arcane Trickster and Eldritch Knight still need to get access to spells without a crazy INT investment. [/QUOTE]
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Idea that will most players will hate, but I think addresses a mechanical issue in game
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