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<blockquote data-quote="boB S" data-source="post: 3622561" data-attributes="member: 53280"><p>Thanks for the welcome!</p><p></p><p>I guess my intent in starting this thread was, if it was taken seriously enough, it could serve as a resource for wannabe programmers. Hopefully if it was clear what people really wanted in such a product, eventually someone would program the big kahuna or at least some of the pieces. Of course that seems to be what we have right now, some of the pieces.</p><p></p><p>It almost seems as if WotC is more interested in actively hindering any efforts to provide an electronic presentation of their rules systems than doing something constructive themselves. And this seems to be a big sticking point for any programmer: How to avoid violating copyright issues while still providing a useful D&D product??? I guess at heart I am one of the many wannabe programmers and have thought about this problem at length. I see no other alternative other than providing a framework for the official D&D rules into which the end user would have to enter into the program the needed numbers and terminology that would be needed to make the program run official D&D. Of course this data entry should be a program-guided process via an appropriate setup wizard. But would anyone want to take the trouble to do such data entry?</p><p></p><p>Does anyone have any suggestions as to how to legally avoid copyright entanglements?</p></blockquote><p></p>
[QUOTE="boB S, post: 3622561, member: 53280"] Thanks for the welcome! I guess my intent in starting this thread was, if it was taken seriously enough, it could serve as a resource for wannabe programmers. Hopefully if it was clear what people really wanted in such a product, eventually someone would program the big kahuna or at least some of the pieces. Of course that seems to be what we have right now, some of the pieces. It almost seems as if WotC is more interested in actively hindering any efforts to provide an electronic presentation of their rules systems than doing something constructive themselves. And this seems to be a big sticking point for any programmer: How to avoid violating copyright issues while still providing a useful D&D product??? I guess at heart I am one of the many wannabe programmers and have thought about this problem at length. I see no other alternative other than providing a framework for the official D&D rules into which the end user would have to enter into the program the needed numbers and terminology that would be needed to make the program run official D&D. Of course this data entry should be a program-guided process via an appropriate setup wizard. But would anyone want to take the trouble to do such data entry? Does anyone have any suggestions as to how to legally avoid copyright entanglements? [/QUOTE]
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