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<blockquote data-quote="Firzair" data-source="post: 3626839" data-attributes="member: 1334"><p>Hi again,</p><p>I know that in effect my application is just using another form of script engine based on xml. But the problem is, I just have not found a script language that allows you to reference object variables that are not in memory but only stored in the database. Sure you could always create a wrapper function but you would always have to call this function instead of simply using the variable.</p><p>Having all objects and all functions in memory needs a big chunk of memory. OK, ram is cheap today but there are computers out there that don't have 1 GB, especially laptops that are used on the gaming table.</p><p></p><p>I've been thinking on how I could create a way to easily define objects, rules and gui just from the program with only a limited form of scripting capability for doing formulas in rules. But until now I haven't found a really good resolution to this.</p><p></p><p>My goal is that almost every aspect of the appliaction should be customizable, not only adding new variables to a given object that get's represented in a standard gui (often just grids). And I like being able to used it with friends that don't speak english (I'm german). So it needs to be easy to change the language of textfields without changing the rules behind the scene.</p><p></p><p>Perhaps the xml isn't the best way to write functions, another scripting language more in league with Javasript or something would probably be better from a programmers standpoint as most developers would more easily adopt to just another dialect instead of xml-tags. For now, I'm using xml... perhaps I will redo the functions with a script engine and if someone could point me in the direction of a really flexible one I would be happy.</p><p></p><p>Greetings</p><p>Firzair</p></blockquote><p></p>
[QUOTE="Firzair, post: 3626839, member: 1334"] Hi again, I know that in effect my application is just using another form of script engine based on xml. But the problem is, I just have not found a script language that allows you to reference object variables that are not in memory but only stored in the database. Sure you could always create a wrapper function but you would always have to call this function instead of simply using the variable. Having all objects and all functions in memory needs a big chunk of memory. OK, ram is cheap today but there are computers out there that don't have 1 GB, especially laptops that are used on the gaming table. I've been thinking on how I could create a way to easily define objects, rules and gui just from the program with only a limited form of scripting capability for doing formulas in rules. But until now I haven't found a really good resolution to this. My goal is that almost every aspect of the appliaction should be customizable, not only adding new variables to a given object that get's represented in a standard gui (often just grids). And I like being able to used it with friends that don't speak english (I'm german). So it needs to be easy to change the language of textfields without changing the rules behind the scene. Perhaps the xml isn't the best way to write functions, another scripting language more in league with Javasript or something would probably be better from a programmers standpoint as most developers would more easily adopt to just another dialect instead of xml-tags. For now, I'm using xml... perhaps I will redo the functions with a script engine and if someone could point me in the direction of a really flexible one I would be happy. Greetings Firzair [/QUOTE]
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