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<blockquote data-quote="schporto" data-source="post: 3627065" data-attributes="member: 5967"><p>These are 2 potentially useless cents to throw in...</p><p>I find it amazing (and I guess I shouldn't) how many of these stated wants contradict what others want. And I think it merely shows that there will not be ONE solution, but many. And you should pick which you want. For example:</p><p>I want to use it on any computer vs. I don't want to have to install dependencies and frameworks: Sorry folks. The program for a Mac is different then the program for a Windows is different then the program for a Linux machine. Unless you install a framework (Java, Wine, .Net/Mono etc). This is a fundamental concept in computers. Yes the internet is the same, but Safari, Mozilla, Internet Explorer, Opera all handle some bits differently. Besides that competes with "I'm not online when I game."</p><p>I want it to be speedy vs. I don't want it to use a lot of memory. Decent programs put needed things in memory because memory is 'fast', disk is 'slow'. And because there is so much in DnD that you will want immediate access to, a lot has to go into memory.</p><p>I want it to handle the newest from WotC vs. I want it to be free. Here's two that will never see eye to eye. WotC will not release their stuff for free. If I'm wrong about that then I will eat page by page my DMG. WotC will also sue anyone who hosts their stuff for free. For that I'll eat my PHB page by page.</p><p>I want it easy to update vs. I want to be able to customize everything. OK these aren't completely contradictory, but the more customizable it is, the more complex that customization will need to be. Conceivably you could make something that has a nice curve on the learning experience, but that becomes awfully difficult.</p><p>As I said in the end I don't think there can be ONE solution. Heck Unix users still argue about simple text editors. You even say "vi vs emacs" and a holy war erupts that will prove that paladins can hate each other <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />.</p><p>I wish everyone good luck in developing a project that makes them happy. Right now, pen paper, dice, battlemat, minis, and markers do it for me. (OK, I do have something to track HP and initiative, but that meets my needs, and probably nobody else's.)</p><p>-cpd</p></blockquote><p></p>
[QUOTE="schporto, post: 3627065, member: 5967"] These are 2 potentially useless cents to throw in... I find it amazing (and I guess I shouldn't) how many of these stated wants contradict what others want. And I think it merely shows that there will not be ONE solution, but many. And you should pick which you want. For example: I want to use it on any computer vs. I don't want to have to install dependencies and frameworks: Sorry folks. The program for a Mac is different then the program for a Windows is different then the program for a Linux machine. Unless you install a framework (Java, Wine, .Net/Mono etc). This is a fundamental concept in computers. Yes the internet is the same, but Safari, Mozilla, Internet Explorer, Opera all handle some bits differently. Besides that competes with "I'm not online when I game." I want it to be speedy vs. I don't want it to use a lot of memory. Decent programs put needed things in memory because memory is 'fast', disk is 'slow'. And because there is so much in DnD that you will want immediate access to, a lot has to go into memory. I want it to handle the newest from WotC vs. I want it to be free. Here's two that will never see eye to eye. WotC will not release their stuff for free. If I'm wrong about that then I will eat page by page my DMG. WotC will also sue anyone who hosts their stuff for free. For that I'll eat my PHB page by page. I want it easy to update vs. I want to be able to customize everything. OK these aren't completely contradictory, but the more customizable it is, the more complex that customization will need to be. Conceivably you could make something that has a nice curve on the learning experience, but that becomes awfully difficult. As I said in the end I don't think there can be ONE solution. Heck Unix users still argue about simple text editors. You even say "vi vs emacs" and a holy war erupts that will prove that paladins can hate each other ;). I wish everyone good luck in developing a project that makes them happy. Right now, pen paper, dice, battlemat, minis, and markers do it for me. (OK, I do have something to track HP and initiative, but that meets my needs, and probably nobody else's.) -cpd [/QUOTE]
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