Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Geek Talk & Media
Ideal all-in-one RPG software package
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="schporto" data-source="post: 3629061" data-attributes="member: 5967"><p>I'm going to go back to the original question actually. What would I want? Or what do I think it should do?</p><p>Note this is how I like my setup. My players come with paper and dice. I use a laptop to track initiative, and display initiative and maps to players on a TV. I think it should be more of a toolset and shared libraries. I like the Unix philosophy in these regards. Smaller tools that can plug together to make more elaborate systems. So a player can load up the character generator portions. This will allow them to create a character (or advance one), print it out, and send a standard file to the DM. The DM then can load a desktop, and load in add-ins. The add-ins could be:</p><p>PC-Trackers - handles handing out loot to players, tracking exp, allows for making 'secret' rolls (i.e. disable device, spots that they don't need to know about etc).</p><p>Combat Tracker - handles in combat stuff. Spell effects, initiative, HP tracking etc. Oh and give me an undo feature that allows for "Undo last spell effect", "Undo all effects for 1 round" etc (the one banned item in my game is the Amulet of second chances from MIC because it is too difficult for me to track).</p><p>NPC Tracker - allows for a character sheet and notes.</p><p>Map - Allows for a DM and a players map.</p><p>Text Boxes - DM Text and Players text. I.e. Show the players what the gray boxed text says while you read it (or paraphrase it).</p><p>Adventure Tool - This loads a series of encounters with a DM's map. As the DM clicks on the Map different areas are revealed to the players, with the corresponding text and any images. Encounters are loaded into the Combat Tracker.</p><p></p><p>Some future type tie-ins with <a href="http://www.microsoft.com/surface/default.aspx" target="_blank">Microsoft Surface</a> would be cool. Combine that with the UI from Troika's Temple of Elemental Evil. Heck have Microsoft Surface also recognize dice rolls from different players, and provide some instructions back to them (i.e. Bob, Joe roll reflex saves from the wizard's fireball!).</p><p></p><p>But whatever the software does - let me break out of it. I must be able to suddenly decree a blue bolt, or allow a player to do something against the rules if I deem it is appropriate in this case. In other words - the software must understand Rule 0. </p><p></p><p>For what it's worth Vascant's <a href="http://www.rpgattitude.com/" target="_blank">NPC Designer</a> does some interesting bits along these lines (well for NPC design). It doesn't load all the player classes when it starts. It looks through directories for them, but then it just runs the interpreted code when you ask for it. This to me is a good feature that seems to be heavily requested.</p><p>-cpd</p></blockquote><p></p>
[QUOTE="schporto, post: 3629061, member: 5967"] I'm going to go back to the original question actually. What would I want? Or what do I think it should do? Note this is how I like my setup. My players come with paper and dice. I use a laptop to track initiative, and display initiative and maps to players on a TV. I think it should be more of a toolset and shared libraries. I like the Unix philosophy in these regards. Smaller tools that can plug together to make more elaborate systems. So a player can load up the character generator portions. This will allow them to create a character (or advance one), print it out, and send a standard file to the DM. The DM then can load a desktop, and load in add-ins. The add-ins could be: PC-Trackers - handles handing out loot to players, tracking exp, allows for making 'secret' rolls (i.e. disable device, spots that they don't need to know about etc). Combat Tracker - handles in combat stuff. Spell effects, initiative, HP tracking etc. Oh and give me an undo feature that allows for "Undo last spell effect", "Undo all effects for 1 round" etc (the one banned item in my game is the Amulet of second chances from MIC because it is too difficult for me to track). NPC Tracker - allows for a character sheet and notes. Map - Allows for a DM and a players map. Text Boxes - DM Text and Players text. I.e. Show the players what the gray boxed text says while you read it (or paraphrase it). Adventure Tool - This loads a series of encounters with a DM's map. As the DM clicks on the Map different areas are revealed to the players, with the corresponding text and any images. Encounters are loaded into the Combat Tracker. Some future type tie-ins with [URL=http://www.microsoft.com/surface/default.aspx]Microsoft Surface[/URL] would be cool. Combine that with the UI from Troika's Temple of Elemental Evil. Heck have Microsoft Surface also recognize dice rolls from different players, and provide some instructions back to them (i.e. Bob, Joe roll reflex saves from the wizard's fireball!). But whatever the software does - let me break out of it. I must be able to suddenly decree a blue bolt, or allow a player to do something against the rules if I deem it is appropriate in this case. In other words - the software must understand Rule 0. For what it's worth Vascant's [URL=http://www.rpgattitude.com/]NPC Designer[/URL] does some interesting bits along these lines (well for NPC design). It doesn't load all the player classes when it starts. It looks through directories for them, but then it just runs the interpreted code when you ask for it. This to me is a good feature that seems to be heavily requested. -cpd [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Geek Talk & Media
Ideal all-in-one RPG software package
Top