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Ideal four PC party in 3.5?
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<blockquote data-quote="Gez" data-source="post: 1380859" data-attributes="member: 1328"><p>The good old cleric/fighter/rogue/wizard is probably the best, as the game is designed for such a party. That said, I personally think the most potent is:</p><p></p><p>Cleric</p><p>Druid</p><p>Paladin</p><p>Rogue/Bard or Rogue/Ranger (rogue for trapfinding).</p><p></p><p>The key is to have each member of the party able to perform some healing (a ranger can, eventually). This is the most important factor. Icing to the cake, none will have a poor BAB, and saves will be pretty good. All will have spellcasting capacity, and be able to wear armor without it hampering their spellcasting. None will have too puny a HD (d4 hurts, -- especially if you step on them, but that's beside the point). The druid is nearly a match for the wizard in the destructive elemental blast spells. The paladin is inferior in pure melee to a fighter with all his feats, but this is compensated by the better fighting capacity of a druid over a wizard. Plus the animal companion over the familiar.</p></blockquote><p></p>
[QUOTE="Gez, post: 1380859, member: 1328"] The good old cleric/fighter/rogue/wizard is probably the best, as the game is designed for such a party. That said, I personally think the most potent is: Cleric Druid Paladin Rogue/Bard or Rogue/Ranger (rogue for trapfinding). The key is to have each member of the party able to perform some healing (a ranger can, eventually). This is the most important factor. Icing to the cake, none will have a poor BAB, and saves will be pretty good. All will have spellcasting capacity, and be able to wear armor without it hampering their spellcasting. None will have too puny a HD (d4 hurts, -- especially if you step on them, but that's beside the point). The druid is nearly a match for the wizard in the destructive elemental blast spells. The paladin is inferior in pure melee to a fighter with all his feats, but this is compensated by the better fighting capacity of a druid over a wizard. Plus the animal companion over the familiar. [/QUOTE]
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