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General Tabletop Discussion
*TTRPGs General
Ideal group size, is two PCs enough?
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<blockquote data-quote="MNblockhead" data-source="post: 7136110" data-attributes="member: 6796661"><p>I find 2-player games work very well for heist-style adventures. Given them a goal of recovering macguffin from some secure complex. Something that requires planning and stealth. These kinds of adventures are hard to do well with larger groups and I find my players enjoy these kinds of challenges when they get the chance to play as part of a 2-3 member party. If I were doing a campaign, I would look at something focused on an urban area, a thieves guild, and the occasional adventure out of town. </p><p></p><p>A campaign setting like Lankhmar: City of Adventure (<a href="https://www.kickstarter.com/projects/1409961192/dcc-lankhmar" target="_blank">https://www.kickstarter.com/projects/1409961192/dcc-lankhmar</a>) would be excellent for this style. The Fafhrd and Grey Mouser books are one of the classic sword and sorcery books that influenced Gary Gygax and other early fantasy TTRPG creaters and they are all written around two adventurers. </p><p></p><p>Same with the Conan books. Nearly all his adventures are solo or him and a companion. </p><p></p><p>Those books alone should provide plenty of ideas for a two-member-party campaign.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 7136110, member: 6796661"] I find 2-player games work very well for heist-style adventures. Given them a goal of recovering macguffin from some secure complex. Something that requires planning and stealth. These kinds of adventures are hard to do well with larger groups and I find my players enjoy these kinds of challenges when they get the chance to play as part of a 2-3 member party. If I were doing a campaign, I would look at something focused on an urban area, a thieves guild, and the occasional adventure out of town. A campaign setting like Lankhmar: City of Adventure ([url]https://www.kickstarter.com/projects/1409961192/dcc-lankhmar[/url]) would be excellent for this style. The Fafhrd and Grey Mouser books are one of the classic sword and sorcery books that influenced Gary Gygax and other early fantasy TTRPG creaters and they are all written around two adventurers. Same with the Conan books. Nearly all his adventures are solo or him and a companion. Those books alone should provide plenty of ideas for a two-member-party campaign. [/QUOTE]
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Ideal group size, is two PCs enough?
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