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Ideal Party Make-up.
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<blockquote data-quote="Dark Jezter" data-source="post: 268829" data-attributes="member: 1015"><p>Ahh, the eternal question: "What is the perfect party makeup?" If you ask this question to ten different expirienced D&D players, you'll get ten different answers. The perfect party depends greatly on what kind of situations you'll be facing. If you're going up against lots of undead creatures, paladins and clerics will be necessary. Certain monsters almost require spellcasters to bring down, while magic resistant (or immune) monsters like golems require fighters to take on.</p><p></p><p>But, if I had to make a 6-person party, I would do this...</p><p></p><p>Half-orc barbarian to act as the meat shield and also deal lots of physical damage.</p><p>Dwarf fighter to also act as meat shield and melee fighter.</p><p>Elf Rogue to spot and disarm traps, pick locks, and scout. If charisma is high enough, he'll also serve as the party's speaker.</p><p>Human sorcerer/fighter armed with longbow to provide support fire and occasional spells.</p><p>Human cleric for healing, turn undead, and other cleric duties.</p><p>Gnome Wizard to cast arcane spells spells.</p><p></p><p>I know this party might seem cliche, but it's balanced, and the players are unlikely to run into a situation they can't handle.</p></blockquote><p></p>
[QUOTE="Dark Jezter, post: 268829, member: 1015"] Ahh, the eternal question: "What is the perfect party makeup?" If you ask this question to ten different expirienced D&D players, you'll get ten different answers. The perfect party depends greatly on what kind of situations you'll be facing. If you're going up against lots of undead creatures, paladins and clerics will be necessary. Certain monsters almost require spellcasters to bring down, while magic resistant (or immune) monsters like golems require fighters to take on. But, if I had to make a 6-person party, I would do this... Half-orc barbarian to act as the meat shield and also deal lots of physical damage. Dwarf fighter to also act as meat shield and melee fighter. Elf Rogue to spot and disarm traps, pick locks, and scout. If charisma is high enough, he'll also serve as the party's speaker. Human sorcerer/fighter armed with longbow to provide support fire and occasional spells. Human cleric for healing, turn undead, and other cleric duties. Gnome Wizard to cast arcane spells spells. I know this party might seem cliche, but it's balanced, and the players are unlikely to run into a situation they can't handle. [/QUOTE]
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