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Ideas and musings on my ideal magic rules system
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<blockquote data-quote="AlioTheFool" data-source="post: 5879978" data-attributes="member: 82767"><p>I'm likely in the minority here, but I despise Vancian magic, and I honestly don't really like this idea either. I'm personally a fan of the 4E system.</p><p></p><p>What I wouldn't mind is a cross-breed of 4E and previous systems. I'll accept Vancian daily "fire-and-forget" spells, as long as there are some at-will options for casters, so I don't have to sit around checking Twitter for 3 turns while everyone else rolls dice.</p><p></p><p>In addition, there <em>must </em>be class balance in DnDNext. No one should feel like anyone at their table has an "I Win" button. I can understand if WotC creates classes that aren't necessarily designed for combat-effectiveness, as long as those are clearly classes meant for players in games where non-combat situations are going to be prevalent.</p><p></p><p>I get that there is a large contingent of people who didn't like the changes made to D&D in 4th Edition. While I can get behind a "bridged" edition, that marries the best of 4E with the best of other editions, I am of the opinion that 4E was the "best" edition, and I want to see its concepts carried forward so everyone has a chance to enjoy their time at the table.</p></blockquote><p></p>
[QUOTE="AlioTheFool, post: 5879978, member: 82767"] I'm likely in the minority here, but I despise Vancian magic, and I honestly don't really like this idea either. I'm personally a fan of the 4E system. What I wouldn't mind is a cross-breed of 4E and previous systems. I'll accept Vancian daily "fire-and-forget" spells, as long as there are some at-will options for casters, so I don't have to sit around checking Twitter for 3 turns while everyone else rolls dice. In addition, there [I]must [/I]be class balance in DnDNext. No one should feel like anyone at their table has an "I Win" button. I can understand if WotC creates classes that aren't necessarily designed for combat-effectiveness, as long as those are clearly classes meant for players in games where non-combat situations are going to be prevalent. I get that there is a large contingent of people who didn't like the changes made to D&D in 4th Edition. While I can get behind a "bridged" edition, that marries the best of 4E with the best of other editions, I am of the opinion that 4E was the "best" edition, and I want to see its concepts carried forward so everyone has a chance to enjoy their time at the table. [/QUOTE]
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