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<blockquote data-quote="evilbob" data-source="post: 4614989" data-attributes="member: 9789"><p>That's pretty interesting. I had to read it twice to get it, but I like it. I don't think it needs the extra bonuses. Also, I assume this means at the start of your next turn you roll to recharge, right? Oh and what if someone uses a daily first and hasn't got a spent encounter?</p><p></p><p>Ooo, what about this idea:</p><p></p><p><strong>Recharge on a miss:</strong> When you use an encounter or daily attack power and miss with all your attacks, you can choose to not accept the miss result (if any) and instead roll to recharge that power on subsequent turns on a <img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />. A reliable power recharges on a <img src="http://www.enworld.org/forum/images/smilies/1.gif" class="smilie" loading="lazy" alt=":1:" title="One :1:" data-shortname=":1:" /> through <img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" /> (change text of reliable so that you have to roll for it). You can only roll to recharge a single power each turn.</p><p></p><p>It keeps powers flowing more often, which seems like a huge power boost, but it slows down the recharge slightly at least, and you have to account for powers that work on a miss (choosing seems fair). All of this seems so powerful, but then again I can still see the look on my friend's face when he used an action point to blow two dailies in a round and completely missed with both of them. Interesting...</p></blockquote><p></p>
[QUOTE="evilbob, post: 4614989, member: 9789"] That's pretty interesting. I had to read it twice to get it, but I like it. I don't think it needs the extra bonuses. Also, I assume this means at the start of your next turn you roll to recharge, right? Oh and what if someone uses a daily first and hasn't got a spent encounter? Ooo, what about this idea: [B]Recharge on a miss:[/B] When you use an encounter or daily attack power and miss with all your attacks, you can choose to not accept the miss result (if any) and instead roll to recharge that power on subsequent turns on a :6:. A reliable power recharges on a :1: through :6: (change text of reliable so that you have to roll for it). You can only roll to recharge a single power each turn. It keeps powers flowing more often, which seems like a huge power boost, but it slows down the recharge slightly at least, and you have to account for powers that work on a miss (choosing seems fair). All of this seems so powerful, but then again I can still see the look on my friend's face when he used an action point to blow two dailies in a round and completely missed with both of them. Interesting... [/QUOTE]
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