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Ideas for a Crystalline Biome?
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<blockquote data-quote="Tonguez" data-source="post: 9114861" data-attributes="member: 1125"><p>Thats actually a great idea for making a large crystaline ecosystem viable. Irl there are deepsea gastropods that incorporate iron sulphides and aragonite into their shells. (So giant crystal shelled snails are common<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />) - Flail Snails leave behind a slime trail that hardens into glass, so that crystalized slime might also be a food source in a crystal biome</p><p></p><p>You could do a doozer like creature that mines the crystal-slime to build structures which also happen to be edible by larger creatures - thus you get an entire ecosystem of natural crystal being converted to crystal structures that feed all the large herd animals and carnivores in the area.</p><p></p><p>I’d probably use Ropers and Gray Oozes adapted to the crystaline theme too</p><p></p><p>oh and have some geothermal springs and streams, brightly coloured sulphur terraces, geysers and fumaroles. That gives you the ability to bring in Magmin, Magma Paraelementals etc as well as giving you a viable water source if its needed </p><p></p><p></p><p>Theres also the Shardmind race which fits perfectly with the theme</p></blockquote><p></p>
[QUOTE="Tonguez, post: 9114861, member: 1125"] Thats actually a great idea for making a large crystaline ecosystem viable. Irl there are deepsea gastropods that incorporate iron sulphides and aragonite into their shells. (So giant crystal shelled snails are common:)) - Flail Snails leave behind a slime trail that hardens into glass, so that crystalized slime might also be a food source in a crystal biome You could do a doozer like creature that mines the crystal-slime to build structures which also happen to be edible by larger creatures - thus you get an entire ecosystem of natural crystal being converted to crystal structures that feed all the large herd animals and carnivores in the area. I’d probably use Ropers and Gray Oozes adapted to the crystaline theme too oh and have some geothermal springs and streams, brightly coloured sulphur terraces, geysers and fumaroles. That gives you the ability to bring in Magmin, Magma Paraelementals etc as well as giving you a viable water source if its needed Theres also the Shardmind race which fits perfectly with the theme [/QUOTE]
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