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Ideas for a d20 CoC Dreamland campaign
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<blockquote data-quote="Turanil" data-source="post: 1955741" data-attributes="member: 9646"><p>Congratulation for the 666th post!!</p><p></p><p>Well, I was unclear in my writing. What I wanted to say is that I like the idea of NY during the depression, and that in setting the adventure during WWII it wouldn't be the depression anymore so I was losing something I saw as interesting. </p><p></p><p>But anyway, I now know what I will be doing: Paris during Occupation (the nazis in Paris). For one thing I know Paris (I live in it) far much better than New york, so I would have an easier time with running the adventure there. Here is how it would begin:</p><p></p><p>The nazis are in Paris. It's now a matter of time before they find some secret archeological artifacts from the dawn of times that nobody ever saw in the museum of the Louvre, because they are too much dangerous. The PCs must go there in Paris occupied by the Germans and recover these relics. If they fall in the hands of the Nazis, all hope is lost for the world... Before finding these ancient relics, they have to delve into Egyptian relics, as ancient texts, magic, etc. were translated into Egyptian, Arab, etc. This is how the characters will come to know about the Dreamland.</p><p></p><p>I have various ideas. Grim Tales magic for example. All CoC d20 spells will be considered Arcane (black) magic; at the end of the CoC d20 book is a table giving the level equivalent for the spells. Arcane Mythos black magic is normally the only magic available. However, a player could play a Jew scholar with knowledge of Quaballah and related things; this would be the only character to have access to white magic of non-mythos origin (divine spells). So one could have magic-use, but on the other hand his life would be in greater danger (due to the nazis) than other people. </p><p></p><p>I hope to find time and players for a tabletop game; but I may consider also doing a PBP on Enworld.</p></blockquote><p></p>
[QUOTE="Turanil, post: 1955741, member: 9646"] Congratulation for the 666th post!! Well, I was unclear in my writing. What I wanted to say is that I like the idea of NY during the depression, and that in setting the adventure during WWII it wouldn't be the depression anymore so I was losing something I saw as interesting. But anyway, I now know what I will be doing: Paris during Occupation (the nazis in Paris). For one thing I know Paris (I live in it) far much better than New york, so I would have an easier time with running the adventure there. Here is how it would begin: The nazis are in Paris. It's now a matter of time before they find some secret archeological artifacts from the dawn of times that nobody ever saw in the museum of the Louvre, because they are too much dangerous. The PCs must go there in Paris occupied by the Germans and recover these relics. If they fall in the hands of the Nazis, all hope is lost for the world... Before finding these ancient relics, they have to delve into Egyptian relics, as ancient texts, magic, etc. were translated into Egyptian, Arab, etc. This is how the characters will come to know about the Dreamland. I have various ideas. Grim Tales magic for example. All CoC d20 spells will be considered Arcane (black) magic; at the end of the CoC d20 book is a table giving the level equivalent for the spells. Arcane Mythos black magic is normally the only magic available. However, a player could play a Jew scholar with knowledge of Quaballah and related things; this would be the only character to have access to white magic of non-mythos origin (divine spells). So one could have magic-use, but on the other hand his life would be in greater danger (due to the nazis) than other people. I hope to find time and players for a tabletop game; but I may consider also doing a PBP on Enworld. [/QUOTE]
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