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Ideas for a fighter-rogue
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<blockquote data-quote="Shellman" data-source="post: 2540631" data-attributes="member: 16067"><p>Some ideas here:</p><p></p><p>There is a shadow creature template out of The Lords of Madness that you can apply to any humoid creature. It is something like a +2 or +3 LA, but thats usaually ok with a melee guy. It provides some really nice abilities like Shadow Blend, which grants concealment (50% miss chance) whenever you are in anything other than daylight or a daylight spell. plus some other gret avbilities based on the number of your HD.</p><p></p><p>Here is a Shelzari Knife Fighter PrC out of the Shalzar City Source Book from the Scarred Lands Campaign Setting. It kind fits your dagger wielding rogue build. It is best when used with monk levels, but a rogue could fit in nicely with this class.</p><p></p><p>Shelzari Knife Fighter it was 3.0 so you need to modify this if you want it 3.5</p><p></p><p>Hit Dice: d10</p><p></p><p>Requirements:</p><p></p><p>BAB: +6</p><p>Feats: Ambidexterity, Comabt Reflexes, Dodge Two Wepon Fighting, Weapon Focus Dagger</p><p></p><p>Class Skills: Balance, Bluff, Concentration, Escape Artist, Intimidate, Jump, Perform, Sense Motive, Spot, Tumble</p><p></p><p></p><p>Class Features:</p><p></p><p>Weapon and Armor Proficiency: The Knife Fighter is proficient with all knives/ daggers but no armor.</p><p></p><p>Monk AC Bonus: When the knife Fighter is not wearing armor or using a shield she recieves an AC bonus as a monk of the same level as her knife fighter level. If the knife fighter also has monk levels (or some other class that grants monk-like AC bonus), these levels stack for the purpose of determining the knife fighters total AC bonus. However, the knife fighter does not gain the monks wsidom bonus to AC.</p><p></p><p>Uncanny Dodge (ex): This ability is identical to the rogues uncanny dodge ability. At 1st level, the knife fighter retains her Dex bonus (if any) to AC even while flat footed. At 3rd Level, the knife fighter cannot be flanked, except by a character who also has this ability and is at least 4 levels higher than the knife fighter.</p><p></p><p> If a knife fighter already has this abiltiy from a previous class, those levels stack for determing her total level of her uncanny dodge ability.</p><p></p><p>Puissant Strike (Ex): At 2nd level a knife fighter gains the ability to strike with deadly precisionwhen weilding a knives or daggers, dealing 1d4 points of additional damage with any hit using such a weapon. This ability works like the rogue sneak attack ability. This ability only works against creatures with discernable anatomies; any creature immune to critical hits (undead, constructs, plants, oozesand incorpereal creatures)is invulnerable to a pussaint strike, and any item or ability that protects creatures from critical hits (like armor of fortification) also pretects the creature froma puissant strike. This ability applies to thrown knives, but only if the target is within 30 ft. At every third level gained after 2nd, the extra damage for pussaint strikeincreases by +1d4.</p><p></p><p>Flurry of Blades (Ex): this abililty functionslike the monks flurry of blows ability accept it applies to knives and daggers.</p><p></p><p>Improved Critical (Ex): At 3rd level the knife fighter is so skilled that the threat range of her weapons is increased by 1 point.At every third level gained after 3rd level, the threat range increase by 1 more point. This ability does not stack with the Improved Critical Feat or with the weapon enhancemant ability "keen weapon".</p><p></p><p>Improved Two Weapon Fighting: At 4th level the fighter gains the Improved Two Weapon Fighting feat (if she does not already have it).</p><p></p><p>Imbue Knife (Su): The spiritual bond between the knife fighter and her knives is so close that it has developed a supernatural quality; as long as the knife fighter holds a knife, it effectively gains a +1 enhancement bonus. This bonus only applies while the knife fighter uses knives in melee, but not if she throws the knives. At 10th level this ability improves to a +2 enhancement for the knife fighter.</p><p></p><p>Dexterous Parry (Ex): At 7th levl the knife fighter gains a dodge bonus to AC equal to her knife fighter level, if the knife fighter chooses to fight defensively.</p><p></p><p>Phase Knife (Su): At 10th Level, as long as a knife fighter holds her knives, they effectively gain the ghost touch ability and ingnore armor as if they were also a brilliant energy weapon. This ability applies if she uses knives in melee, but not if she throws them.</p><p></p><p>Table 4-1:</p><p></p><p>Level / BAB / Fort / Ref / Will / Special</p><p>1 / +1 / +0 / +2 / +0 / Monk AC bonus, Uncanny Dodge</p><p>2 / +2 / +0 / +3 / +0 / Puissant Strike +1d4, Flurry of Blades</p><p>3 / +3 / +1 / +3 / +1 / Uncanny Dodge, Improved Critical 1</p><p>4 / +4 / +1 / +4 / +1 / Improved TWF</p><p>5 / +5 / +1 / +4 / +1 / Puissant Strike +2d4</p><p>6 / +6 / +2 / +5 / +2 / Improved Critical 2</p><p>7 / +7 / +2 / +5 / +2 / Imbue Knife +1, Dexterous Perry</p><p>8 / +8 / +2 / +6 / +2 / Puissant Strike +3d4</p><p>9 / +9 / +3 / +6 / +3 / Improved Critical 3</p><p>10 / +10 / +3 / +7 / +3 / Imbue Knife +2, Phase Knife</p></blockquote><p></p>
[QUOTE="Shellman, post: 2540631, member: 16067"] Some ideas here: There is a shadow creature template out of The Lords of Madness that you can apply to any humoid creature. It is something like a +2 or +3 LA, but thats usaually ok with a melee guy. It provides some really nice abilities like Shadow Blend, which grants concealment (50% miss chance) whenever you are in anything other than daylight or a daylight spell. plus some other gret avbilities based on the number of your HD. Here is a Shelzari Knife Fighter PrC out of the Shalzar City Source Book from the Scarred Lands Campaign Setting. It kind fits your dagger wielding rogue build. It is best when used with monk levels, but a rogue could fit in nicely with this class. Shelzari Knife Fighter it was 3.0 so you need to modify this if you want it 3.5 Hit Dice: d10 Requirements: BAB: +6 Feats: Ambidexterity, Comabt Reflexes, Dodge Two Wepon Fighting, Weapon Focus Dagger Class Skills: Balance, Bluff, Concentration, Escape Artist, Intimidate, Jump, Perform, Sense Motive, Spot, Tumble Class Features: Weapon and Armor Proficiency: The Knife Fighter is proficient with all knives/ daggers but no armor. Monk AC Bonus: When the knife Fighter is not wearing armor or using a shield she recieves an AC bonus as a monk of the same level as her knife fighter level. If the knife fighter also has monk levels (or some other class that grants monk-like AC bonus), these levels stack for the purpose of determining the knife fighters total AC bonus. However, the knife fighter does not gain the monks wsidom bonus to AC. Uncanny Dodge (ex): This ability is identical to the rogues uncanny dodge ability. At 1st level, the knife fighter retains her Dex bonus (if any) to AC even while flat footed. At 3rd Level, the knife fighter cannot be flanked, except by a character who also has this ability and is at least 4 levels higher than the knife fighter. If a knife fighter already has this abiltiy from a previous class, those levels stack for determing her total level of her uncanny dodge ability. Puissant Strike (Ex): At 2nd level a knife fighter gains the ability to strike with deadly precisionwhen weilding a knives or daggers, dealing 1d4 points of additional damage with any hit using such a weapon. This ability works like the rogue sneak attack ability. This ability only works against creatures with discernable anatomies; any creature immune to critical hits (undead, constructs, plants, oozesand incorpereal creatures)is invulnerable to a pussaint strike, and any item or ability that protects creatures from critical hits (like armor of fortification) also pretects the creature froma puissant strike. This ability applies to thrown knives, but only if the target is within 30 ft. At every third level gained after 2nd, the extra damage for pussaint strikeincreases by +1d4. Flurry of Blades (Ex): this abililty functionslike the monks flurry of blows ability accept it applies to knives and daggers. Improved Critical (Ex): At 3rd level the knife fighter is so skilled that the threat range of her weapons is increased by 1 point.At every third level gained after 3rd level, the threat range increase by 1 more point. This ability does not stack with the Improved Critical Feat or with the weapon enhancemant ability "keen weapon". Improved Two Weapon Fighting: At 4th level the fighter gains the Improved Two Weapon Fighting feat (if she does not already have it). Imbue Knife (Su): The spiritual bond between the knife fighter and her knives is so close that it has developed a supernatural quality; as long as the knife fighter holds a knife, it effectively gains a +1 enhancement bonus. This bonus only applies while the knife fighter uses knives in melee, but not if she throws the knives. At 10th level this ability improves to a +2 enhancement for the knife fighter. Dexterous Parry (Ex): At 7th levl the knife fighter gains a dodge bonus to AC equal to her knife fighter level, if the knife fighter chooses to fight defensively. Phase Knife (Su): At 10th Level, as long as a knife fighter holds her knives, they effectively gain the ghost touch ability and ingnore armor as if they were also a brilliant energy weapon. This ability applies if she uses knives in melee, but not if she throws them. Table 4-1: Level / BAB / Fort / Ref / Will / Special 1 / +1 / +0 / +2 / +0 / Monk AC bonus, Uncanny Dodge 2 / +2 / +0 / +3 / +0 / Puissant Strike +1d4, Flurry of Blades 3 / +3 / +1 / +3 / +1 / Uncanny Dodge, Improved Critical 1 4 / +4 / +1 / +4 / +1 / Improved TWF 5 / +5 / +1 / +4 / +1 / Puissant Strike +2d4 6 / +6 / +2 / +5 / +2 / Improved Critical 2 7 / +7 / +2 / +5 / +2 / Imbue Knife +1, Dexterous Perry 8 / +8 / +2 / +6 / +2 / Puissant Strike +3d4 9 / +9 / +3 / +6 / +3 / Improved Critical 3 10 / +10 / +3 / +7 / +3 / Imbue Knife +2, Phase Knife [/QUOTE]
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