Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Ideas for a New Class
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Arctic Wolf" data-source="post: 5743674" data-attributes="member: 6686199"><p>Hello all, I just got into D&D recently and I have ideas for a new class. I am not sure where to post it, but was wondering if I could reserve a post here and add to it whenever I get a chance to write more ideas for it. Feedback is appreciated too!!!</p><p>Move to right place if needed!</p><p> </p><p>Here is what I have so far:</p><p> </p><p>Spell-Infusionist</p><p> </p><p>Role: Primary- Striker, Secondary-Controller</p><p>Stats: Int, Wis, and Char</p><p>Power Source: Arcane (maybe Elemental and Abyss since the new book is coming out lol)</p><p>Armor Proficiencies: Cloth</p><p>Weapon Proficiencies: Simple melee, Magic Focus</p><p>Hit Points at First Level: 12+Con Score</p><p>Hit Points Gained per Level: 5</p><p>Healing Surges per Day: 7+Con Modifier</p><p>Trained Skills: Arcane. Choose four more:</p><p>Acrobatics, Athletics, Dungeoneering, Endurance, History, Insight, Nature, Perception, Religion.</p><p>Build Options: Raging Fists, Spell Fury</p><p>Class Features: Magic Forms, Magic-Fused Combatant, Ritual Casting, Unarmored Combat.</p><p>Bonus to Defenses: +1 Reflex, +1 Fortitude, +1 Will</p><p> </p><p><u>Build Options</u></p><p> </p><p>Raging Fists- Charge, close, and melee attacks receive +1 damage on hit (paragon +3, epic +5 damage). The charge might be repetitive since it does a melee attack but thought I should throw it in there for now.</p><p> </p><p>Spell Fury- Area and ranged attacks receive +1 damage on hit (paragon +3, epic +5).</p><p> </p><p><u>Magic Forms</u></p><p>You can only be in one form at a time and cannot switch into another from while you are in one. If you are stunned or unconscious, you revert from your form to your normal state. The form resistences do not stack with any other resistence.</p><p>Also as an encounter power, you can release your form to do a blast 3 attack. You are dazed afterwards</p><p> </p><p>Black Night Form- Gain necrotic resistence equal to 1/2 your level.</p><p>-Embrace the Night (Heroic Feat): Necrotic resistence is now equal to 5 + 1/2 level and while in this form, do extra damage equal to half your Int modifier.</p><p> </p><p>Blazing Inferno Form- Gain fire resistence equal to 1/2 your level.</p><p>-Embrace the Flames (Heroic Feat): Fire resistence is now equal to 5 + 1/2 level and now your attacks leave behind ongoing fire damage equal to half your Int modifier.</p><p> </p><p>Frozen Tsunami Form- Gain cold resistence equal to 1/2 your level.</p><p>-Embrace the Cold (Heroic Feat): Cold resistence is now equal to 5 + 1/2 level and you gain a bonus to saving throws against ongoing damage equal to half of your Int modifier.</p><p> </p><p>Unrelenting Storm Form- Gain lightning and thunder resistence equal to 1/2 your level.</p><p>-Embrace the Storm (Heroic Feat): Lightning and Thunder resistence is now equal to 5 + 1/2 level and you gain a bonus to your speed equal to half your Int modifier.</p><p> </p><p><u>Spell-Fused Combatant</u>- Same as monk but arcane instead of martial keyword</p><p> </p><p><u>Unarmored Combat</u>- Gain +2 AC if you are not wearing heavy armor or a shield.</p><p> </p><p><u>Ritual Casting</u></p><p>Explains itself pretty much. Not sure if it would start with any specific ones like the wizard does, prolly not.</p><p> </p><p><u>Magic Focus</u>- You take a magic item and destroy it but add its magic ability to the tattoos all over your body and its effect stays into effect until you replace it with another one. Reason why is that the way the tattoos look like with change with each effect from magic items and forms to embody it. How does this sound?</p></blockquote><p></p>
[QUOTE="Arctic Wolf, post: 5743674, member: 6686199"] Hello all, I just got into D&D recently and I have ideas for a new class. I am not sure where to post it, but was wondering if I could reserve a post here and add to it whenever I get a chance to write more ideas for it. Feedback is appreciated too!!! Move to right place if needed! Here is what I have so far: Spell-Infusionist Role: Primary- Striker, Secondary-Controller Stats: Int, Wis, and Char Power Source: Arcane (maybe Elemental and Abyss since the new book is coming out lol) Armor Proficiencies: Cloth Weapon Proficiencies: Simple melee, Magic Focus Hit Points at First Level: 12+Con Score Hit Points Gained per Level: 5 Healing Surges per Day: 7+Con Modifier Trained Skills: Arcane. Choose four more: Acrobatics, Athletics, Dungeoneering, Endurance, History, Insight, Nature, Perception, Religion. Build Options: Raging Fists, Spell Fury Class Features: Magic Forms, Magic-Fused Combatant, Ritual Casting, Unarmored Combat. Bonus to Defenses: +1 Reflex, +1 Fortitude, +1 Will [U]Build Options[/U] Raging Fists- Charge, close, and melee attacks receive +1 damage on hit (paragon +3, epic +5 damage). The charge might be repetitive since it does a melee attack but thought I should throw it in there for now. Spell Fury- Area and ranged attacks receive +1 damage on hit (paragon +3, epic +5). [U]Magic Forms[/U] You can only be in one form at a time and cannot switch into another from while you are in one. If you are stunned or unconscious, you revert from your form to your normal state. The form resistences do not stack with any other resistence. Also as an encounter power, you can release your form to do a blast 3 attack. You are dazed afterwards Black Night Form- Gain necrotic resistence equal to 1/2 your level. -Embrace the Night (Heroic Feat): Necrotic resistence is now equal to 5 + 1/2 level and while in this form, do extra damage equal to half your Int modifier. Blazing Inferno Form- Gain fire resistence equal to 1/2 your level. -Embrace the Flames (Heroic Feat): Fire resistence is now equal to 5 + 1/2 level and now your attacks leave behind ongoing fire damage equal to half your Int modifier. Frozen Tsunami Form- Gain cold resistence equal to 1/2 your level. -Embrace the Cold (Heroic Feat): Cold resistence is now equal to 5 + 1/2 level and you gain a bonus to saving throws against ongoing damage equal to half of your Int modifier. Unrelenting Storm Form- Gain lightning and thunder resistence equal to 1/2 your level. -Embrace the Storm (Heroic Feat): Lightning and Thunder resistence is now equal to 5 + 1/2 level and you gain a bonus to your speed equal to half your Int modifier. [U]Spell-Fused Combatant[/U]- Same as monk but arcane instead of martial keyword [U]Unarmored Combat[/U]- Gain +2 AC if you are not wearing heavy armor or a shield. [U]Ritual Casting[/U] Explains itself pretty much. Not sure if it would start with any specific ones like the wizard does, prolly not. [U]Magic Focus[/U]- You take a magic item and destroy it but add its magic ability to the tattoos all over your body and its effect stays into effect until you replace it with another one. Reason why is that the way the tattoos look like with change with each effect from magic items and forms to embody it. How does this sound? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Ideas for a New Class
Top